---
name: Animal Vision
alias: Animal Vision
tags:
  - pf2e/spell
  - pf2e/spell/level_3
  - pf2e/school/divination
  - pf2e/spelltype/utility
  - pf2e/tradition/primal
level: 3
school: divination
type: utility
traditions: [primal]
deities: Bastet, Isis, Ketephys, Tanagaar
bloodline: nymph
time: 1 minute
pf2etime: ""
range: 120 feet
target: 1 animal
source: "Pathfinder Core Rulebook"
duration: 1 hour
traits:
  - common
  - mental
  - divination
components:
  - material
  - somatic
  - verbal
---
# `=this.name`
==mental== | ==divination==

*Source* `=this.source`  
**Traditions** `=this.traditions`  
**Deities** `=this.deities`  
**Bloodline** `=this.bloodline`  
**Cast** `=this.time` | `=this.components`  
**Range** `=this.range`; **Targets** `=this.target`  
**Duration** `=this.duration`  
***
You tap into the target's senses, allowing you to see, hear, and otherwise sense whatever it senses for the spell's duration. If the target wishes to prevent you from doing so, it can attempt a Will save, negating the spell on a success, but most animals don't bother to do so. While tapping into the target's senses, you can't use your own body's senses, but you can change back and forth from your body's senses to the target's senses using a single action, which has the concentrate trait.