---
name: Clownish Curse
alias: Clownish Curse
tags:
  - pf2e/spell
  - pf2e/spell/level_4
  - pf2e/school/enchantment
  - pf2e/spelltype/save
  - pf2e/tradition/arcane
  - pf2e/tradition/occult
level: 4
school: enchantment
type: save
traditions: [arcane, occult]
time: 2 actions
pf2etime: "*⬺{ .Pathfinder }*"
range: touch
target: 1 creature
source: "Pathfinder #152: Legacy of the Lost God"
duration: varies
save: will
basic: false
traits:
  - uncommon
  - attack
  - curse
  - mental
  - misfortune
  - enchantment
components:
  - somatic
  - verbal
---
# `=this.name`
==uncommon== | ==attack== | ==curse== | ==mental== | ==misfortune== | ==enchantment==

*Source* `=this.source`  
**Traditions** `=this.traditions`  
**Cast** `=this.time` | `=this.components`  
**Range** `=this.range`; **Targets** `=this.target`  
**Saving Throw** `=this.save`; **Duration** `=this.duration`  
***
You afflict the target with a curse that causes it to emit ridiculous noises as it moves. Furthermore, the target's hands and feet become awkward and uncoordinated, as though it were wearing oversized gloves and shoes.  
**Critical Success** The target is unaffected.  
**Success** For 1 round, the target must roll twice and use the worse result whenever attempting an Acrobatics, Stealth, or Thievery check. If the target rolls a failure at an Acrobatics, Stealth, or Thievery check, it gets a critical failure instead.  
**Failure** As success, but the effect is 1 hour.  
**Critical Failure** As success, except the effect is permanent.  
