---
title: "Ghaele"
obsidianUIMode: preview
noteType: pf2eMonster
cssClasses: pf2e
aliases: "Actor.bokjQtr47Zp5SJ9W" 
tags:
  - pf2e/creature/type/azata
  - pf2e/creature/type/celestial
  - pf2e/creature/type/chaotic
  - pf2e/creature/type/good
  - pf2e/creature/type/holy
  - pf2eMonster
  - pf2e/creature/level/13
statblock: inline
name: "Ghaele"
level: 13
license: OGL
---

```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary"
name: "Ghaele"
level: "Creature 13"

alignment: ""
size: "Medium"
trait_01: [[azata]]
trait_02: [[celestial]]
trait_03: [[chaotic]]
trait_04: [[good]]
trait_05: [[holy]]
modifier: 25
perception:
  - name: "Perception"
    desc: "+25; Darkvision"
languages: "Diabolic, Draconic, Empyrean; tongues"
skills:
  - name: "Skills"
    desc: "Acrobatics: +27, Athletics: +26, Diplomacy: +26, Nature: +23, Religion: +23, Stealth: +21, Warfare Lore: +26"
abilityMods: [7, 4, 5, 3, 4, 5]
speed: 35 feet,  fly 100 feet
sourcebook: "_Pathfinder Bestiary_"
ac: 34
armorclass:
  - name: AC
    desc: "34; __Fort__ +26, __Ref__ +20, __Will__ +23"
hp: 235
health:
  - name: ""
  - name: HP
    desc: "235; __Weaknesses__ cold iron 15, unholy 15; __Resistances__ energy 15"
abilities_top:
  - name: ""
  - name: "Items"
    desc: "[[Equipment/Greatsword|+1 Greatsword]]"
  - name: "[[Bestiary Ability Glossary/Constant Spells|Constant Spells]]"
    desc: "  A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires."

abilities_mid:
  - name: ""
  - name: "Free Blade"
    desc: "`pf2:0`  **Trigger** The ghaele ends its turn while unable to act or attempts a greatsword Strike that would take a circumstance or status penalty.\n* * *\n\n**Effect** A ghaele's blade is implacable in the pursuit of freedom, and its energies can overpower any effect that would interfere with its swordplay. The ghaele attempts to counteract each effect that prevents it from making a greatsword Strike, gives it a penalty to its greatsword Strike, or prevents it from acting. The ghaele can use this ability even if it's otherwise unable to act."

  - name: "Light Form"
    desc: "  A ghaele's body is partially corporeal and partially composed of light, with a color corresponding to the elemental energy currently residing in its blade (see Choose Weakness). It can move through solid objects but can't end its action within a solid object."

attacks:
  - name: ""

  - name: "**Melee** `pf2:1` Holy Greatsword"
    desc: "+28 (holy, magical, versatile p)\n__Damage__  2d12 + 13 slashing"

  - name: "**Ranged** `pf2:1` Light Ray"
    desc: "+25 (holy, light, range 300 feet)\n__Damage__  2d12 spirit"

  - name: "Divine Innate Spells"
    desc: "DC 33, attack +25; __7th __  _[[Spells/Chromatic Wall|Chromatic Wall]]_, _[[Spells/Dispel Magic|Dispel Magic]]_, _[[Spells/Heal|Heal]]_, _[[Spells/Prismatic Spray|Prismatic Spray]]_; __6th __  _[[Spells/Illusory Scene|Illusory Scene]]_; __5th __  _[[Spells/Banishment|Banishment]]_; __4th __  _[[Spells/Heal|Heal (x4)]]_, _[[Spells/Invisibility|Invisibility (At Will) (Self Only)]]_, _[[Spells/Restoration|Restoration]]_; __3rd __  _[[Spells/Mind Reading|Mind Reading]]_; __2nd __  _[[Spells/Everlight|Continual Flame (At Will)]]_, _[[Spells/Dispel Magic|Dispel Magic (At Will)]]_; __1st __  _[[Spells/Charm|Charm]]_, _[[Spells/Detect Alignment|Detect Alignment (At Will) (Evil Only)]]_, _[[Spells/Illusory Disguise|Illusory Disguise (At Will)]]_\n__Cantrips__  __(7th)__ _[[Compendium.pf2e.spells-srd.Item.kl2q6JvBZwed4B6v|Dancing Lights]]_, _[[Spells/Detect Magic|Detect Magic]]_, _[[Spells/Light|Light]]_\n__Constant__  __(7th)__ _[[Spells/See the Unseen|See Invisibility]]_ __(5th)__ _[[Spells/Truespeech|Tongues]]_"

  - name: "Rituals"
    desc: "_Resurrect_"

  - name: "Choose Weakness"
    desc: "`pf2:1` (concentrate,divine,manipulate) A ghaele attempts to [[Actions/Recall Knowledge|Recall Knowledge]] about a foe it is facing. If successful, it can change the elemental damage dealt by its greatsword and light ray to acid, cold, electricity, fire, or sonic, usually to match the a foe's weakness. It can also change its energy resistance to any of these energy types (this can be a different type than for its attacks). The choices remain until it next uses Choose Weakness."

  - name: "Ghaele's Gaze"
    desc: "`pf2:1` (divine,visual) When a ghaele fixes its gaze upon a non-good creature, the creature suffers the effects of [[Spells/Divine Decree|Divine Decree]] (DC 33 Will check save). If it survives, the creature is temporarily immune to Ghaele's Gaze for 1 minute."

  - name: "Holy Blade"
    desc: " (divine) Any weapon becomes a _+2 [[Equipment/Holy|Holy]] [[Equipment/Striking|Striking]]_ weapon while the ghaele wields it."
 
```

```encounter-table
name: Ghaele
creatures:
  - 1: Ghaele
```



Ghaeles are fiend-hunting knights of Elysium and champions of the freedom to take up arms against oppressors and other evils. Ghaeles rarely engage directly in mortal wars, but where fiends are involved they make an exception. A ghaele might assume the guise of a mortal to fight fiends alongside others, hoping to bolster morale and teach good tactics against such supernatural foes. Ghaeles serve various deities and empyreal lords of Elysium, though many have an affinity for Cayden Cailean in his capacity as a champion of freedom and defender of the downtrodden. Among azatas, ghaeles are generally the quickest to shift to violence as a method of solving problems, but even then they seek to minimize pain and suffering when they can.

* * *

Azatas are manifestations of freedom-kindly celestials with a penchant for curious exploration, spontaneous revelry, and whimsical quests. Born of the untamable wilds of Elysium, azatas are passionate and mercurial, but also fiercely loyal to those they hold dear. Azatas act quickly and directly against fiendish and otherworldly influences, but they tend to stay out of mortal affairs otherwise, allowing them the ultimate freedom to choose their own destiny. While all azatas cherish freedom, each type exemplifies a particular freedom above others. Many of their kind hold strange knightly and courtly titles that defy mortal classification and shift and change with time and on different occasions rather than following a strict hierarchy. This baffles archons and other more lawful creatures who haven't had much contact with azatas. In actuality, the azatas use their titles as personal flourishes and points of pride, rather than as excuses to order each other around.
