---
title: "Grig"
obsidianUIMode: preview
noteType: pf2eMonster
cssClasses: pf2e
aliases: "Actor.fNGJnAVJn63GmAAZ" 
tags:
  - pf2e/creature/type/chaotic
  - pf2e/creature/type/fey
  - pf2e/creature/type/sprite
  - pf2eMonster
  - pf2e/creature/level/1
statblock: inline
name: "Grig"
level: 1
license: OGL
---

```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary"
name: "Grig"
level: "Creature 1"

alignment: ""
size: "tiny"
trait_01: [[chaotic]]
trait_02: [[fey]]
trait_03: [[sprite]]
modifier: 7
perception:
  - name: "Perception"
    desc: "+7; Low-Light Vision"
languages: "Common, Fey"
skills:
  - name: "Skills"
    desc: "Acrobatics: +7, Athletics: +2, Performance: +7, Stealth: +7"
abilityMods: [-2, 4, 1, 0, 2, 4]
speed: 25 feet,  fly 30 feet
sourcebook: "_Pathfinder Bestiary_"
ac: 17
armorclass:
  - name: AC
    desc: "17; __Fort__ +6, __Ref__ +9, __Will__ +9"
hp: 20
health:
  - name: ""
  - name: HP
    desc: "20; __Weaknesses__ cold iron 5"
abilities_top:
  - name: ""

abilities_mid:
  - name: ""
attacks:
  - name: ""

  - name: "**Melee** `pf2:1` Fist"
    desc: "+9 (agile, finesse, magical)\n__Damage__  1d4 - 2 bludgeoning"

  - name: "**Ranged** `pf2:1` Dissonant Note"
    desc: "+9 (magical, range 30 feet, sonic)\n__Damage__  1d8 sonic"

  - name: "Primal Innate Spells"
    desc: "DC 18, attack +10; __2nd __  _[[Spells/Revealing Light|Glitterdust]]_, _[[Spells/Invisibility|Invisibility (Self Only)]]_; __1st __  _[[Spells/Illusory Disguise|Illusory Disguise]]_\n__Cantrips__  __(1st)__ _[[Spells/Ghost Sound|Ghost Sound]]_"

  - name: "Fiddle"
    desc: "`pf2:1` (auditory,emotion,mental,primal) A grig can rub its legs together to create a catchy fiddling tune that compels others within 30 feet to dance about, with varying effects depending on a DC 18 Will check save. A listener is temporarily immune for 10 minutes on a success, but otherwise, if the grig continues to Fiddle each round, the creature receives no additional saves.\n* * *\n\n**Success** No effect\n\n**Failure** [[Conditions/Off-Guard|Off-Guard]] and -10-foot status penalty to Speeds\n\n**Critical Failure** As failure, and also [[Conditions/Slowed|Slowed 1]]\n\n[[Bestiary Effects/Effect_ Fiddle|Effect: Fiddle]]"
 
```

```encounter-table
name: Grig
creatures:
  - 1: Grig
```



Grigs are kindly musicians of the fey, often getting themselves into trouble due to their penchant for confronting evil well beyond their ability to vanquish. Even so, they fight bravely and with great cunning, using their magic and ranged sonic attacks while flying and leaping using their wings and powerful cricket-like lower torsos to stay out of reach.

* * *

Elusive, flighty, and ebullient, sprites are what many villagers first imagine when they hear the terms "fey" or "fairy." While their dispositions vary from the benevolent grig to the trickster pixie, all sprites share a connection to magic and diminutive size. This family of fey shares its name with its slightest and most populous member, the common sprite.
