---
name: Tree Shape
alias: Tree Shape
tags:
  - pf2e/spell
  - pf2e/spell/level_2
  - pf2e/school/transmutation
  - pf2e/spelltype/utility
  - pf2e/tradition/primal
level: 2
school: transmutation
type: utility
traditions: [primal]
deities: Hathor
time: 2 actions
pf2etime: "*⬺{ .Pathfinder }*"
source: "Pathfinder Core Rulebook"
duration: 8 hours
traits:
  - common
  - plant
  - polymorph
  - transmutation
components:
  - somatic
  - verbal
---
# `=this.name`
==plant== | ==polymorph== | ==transmutation==

*Source* `=this.source`  
**Traditions** `=this.traditions`  
**Deities** `=this.deities`  
**Cast** `=this.time` | `=this.components`  
**Duration** `=this.duration`  
***
You transform into a Large tree. Perception checks don't reveal your true nature, but a successful Nature or Survival check against your spell DC reveals that you appear to be a tree that is strangely new to the area. While in tree form, you can observe everything around you, but you can't act other than to end the spell, and your turn, by using a single action, which has the concentrate trait. As a tree, your AC is 20, and only status bonuses, status penalties, circumstance bonuses, and circumstance penalties affect you. Any successes and critical successes you roll on Reflex saves are failures.