---
name: Summon Deific Herald
alias: Summon Deific Herald
tags:
  - pf2e/spell
  - pf2e/spell/level_8
  - pf2e/school/conjuration
  - pf2e/spelltype/utility
  - pf2e/tradition/divine
level: 8
school: conjuration
type: utility
traditions: [divine]
time: 3 actions
pf2etime: "*⬽{ .Pathfinder }*"
range: 100 feet
source: "Pathfinder Secrets of Magic"
duration: until the end of your next turn
traits:
  - common
  - incarnate
  - conjuration
components:
  - material
  - somatic
  - verbTheal
---
# `=this.name`
==incarnate== | ==conjuration==

*Source* `=this.source`  
**Traditions** `=this.traditions`  
**Cast** `=this.time` | `=this.components`  
**Range** `=this.range`  
**Duration** `=this.duration`  
***
Your faith is strong enough to briefly summon a direct representative of your deity, such as the deity's herald. The herald occupies the space of a Huge creature and has a Speed of 60 feet. The effects of this spell depend on your deity's alignment.  

**Lawful Good**  

**Arrive** ([[enchantment]], [[good]], [[lawful]]) **Aura of Retribution** While within 100 feet of the herald, you and your allies gain the champion's Retributive Strike reaction;  
**Depart** **Holy Smite** The herald casts 5th-level [[Divine Wrath]] (choosing good) in a 100-foot emanation.  

**Neutral Good**  
**Arrive** (enchantment, good) **Aura of Redemption** While within 100 feet of the herald, you and your allies gain the champion's Glimpse of Redemption reaction;  
**Depart** **Merciful Healing** The herald casts the 3-action version of 5th-level [[Heal]] with a radius of 100 feet. This spell targets only you and your allies.  

**Chaotic Good**  
**Arrive** ([[chaotic]], [[enchantment]], [[good]]) **Aura of Liberation** While within 100 feet of the herald, you and your allies gain the champion's Liberating Step reaction;

**Depart** **Radiating Freedom** The herald affects you and all your allies within 100 feet with [[Freedom of Movement]]. The duration is reduced to 3 rounds.  

**Lawful Neutral**  
**Arrive** ([[abjuration]], [[lawful]]) **Defy Chaos** You and each ally within 100 feet of the herald gain resistance 20 against chaotic damage while the herald is present;  
**Depart** **Order's Wrath** The herald casts 5th-level [[Divine Wrath]] (choosing lawful) in a 100-foot emanation  

**Neutral**  
**Arrive** ([[transmutation]]) **Quickening Ripple** You and each ally within 100 feet of the herald are [[Quickened]] while the herald is present, and can use the additional action to Step, Stride, or Strike;  
**Depart** **Sapping Beam** The herald casts 6th-level [[Enervation]] in a 100‑foot line.  

**Chaotic Neutral**  
**Arrive** ([[abjuration]], [[chaotic]]) **Defy Law** You and each ally within 100 feet of the herald gain resistance 20 against lawful damage while the herald is present;  
**Depart** **Chaos Hammer** The herald casts 5th-level [[Divine Wrath]] (choosing chaotic) in a 100-foot emanation.  

**Lawful Evil**  
**Arrive** **Aura of Iron** While within 100 feet of the herald, you and your allies gain the champion's Iron Command reaction;  
**Depart** **Unholy Blight** The herald casts 5th-level [[Divine Wrath]] (choosing evil) in a 100‑foot emanation.  

**Neutral Evil**  
**Arrive** **Aura of Selfishness** While within 100 feet of the herald, you and your allies gain the champion's Selfish Shield reaction;  
**Depart** **Infinite Despair** The herald casts 5th-level [[Crushing Despair]] in a 100-foot cone.  

**Chaotic Evil**  
**Arrive** **Aura of Vengeance** While within 100 feet of the herald, you and your allies gain the champion's Destructive Vengeance reaction;  
**Depart** **Weapon Hurricane** The herald casts 5th-level [[Weapon Storm]] in a 100-foot cone, using d12 for the die size.  
