---
title: "Spark Bat"
obsidianUIMode: preview
noteType: pf2eMonster
cssClasses: pf2e
aliases: "Actor.iH49UwzhU18hAGTO" 
tags:
  - pf2e/creature/type/air
  - pf2e/creature/type/elemental
  - pf2eMonster
  - pf2e/creature/level/2
statblock: inline
name: "Spark Bat"
level: 2
license: OGL
---

```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 2"
name: "Spark Bat"
level: "Creature 2"

alignment: ""
size: "tiny"
trait_01: [[air]]
trait_02: [[elemental]]
modifier: 7
perception:
  - name: "Perception"
    desc: "+7; Darkvision"
languages: ""
skills:
  - name: "Skills"
    desc: "Acrobatics: +9, Stealth: +9"
abilityMods: [0, 3, 1, -4, 1, 0]
speed: 5 feet,  fly 50 feet
sourcebook: "_Pathfinder Bestiary 2_"
ac: 19
armorclass:
  - name: AC
    desc: "19; __Fort__ +5, __Ref__ +11, __Will__ +7"
hp: 18
health:
  - name: ""
  - name: HP
    desc: "18; __Immunities__  bleed,  electricity,  paralyzed,  poison,  sleep"
abilities_top:
  - name: ""

abilities_mid:
  - name: ""
attacks:
  - name: ""

  - name: "**Melee** `pf2:1` Jaws"
    desc: "+11 (agile, finesse)\n__Damage__  1d4 + 5 electricity"

  - name: "Arc Lightning"
    desc: " (electricity,move,primal) The spark bat transforms into lightning that arcs to a large piece of metal within 100 feet, such as a suit of metal armor or a metal weapon. The bat then returns to its normal form in a space adjacent to the metal. This movement doesn't trigger reactions."
 
```

```encounter-table
name: Spark Bat
creatures:
  - 1: Spark Bat
```



Spark bats congregate around volatile weather in the Plane of Air.
