# Shadow Illusion
#pf2e/focus_spell/level_6 #pf2e/school/illusion 
==[Uncommon](../../../Traits/Uncommon.md)== ==[Auditory](../../../Traits/Auditory.md)== ==[Illusion](../../../Traits/Illusion.md)== ==[Shadow](../../../Traits/Shadow.md)== ==[Visual](../../../Traits/Visual.md)==
*Source* Advanced Player's Guide pg. 193 2.0
**Cast** ►► somatic, verbal
**Range** 500 feet
**Duration** sustained

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You create a shadowy illusion of a creature or a stationary object, but the illusion can exist only in an area of dim light or [1 TTRPG/PF2e Wiki/Traits/Darkness](1%20TTRPG/PF2e%20Wiki/Traits/Darkness). The spell ends if the illusion is ever out of an area of dim light or darkness. If the illusion is an object, it must fit within a 20-foot burst, and the creature can be of any size up to Gargantuan, filling a 20-foot-by-20-foot space.

The object or creature appears to animate naturally; it even generates the appropriate sounds and smells, and feels believable to the touch, though its coloring is always muted.

If the illusion is a creature, shadow illusion has the effects of an [Illusory Creature](../../Arcane_Tradition/Level%202/Illusory%20Creature.md) spell of the same level, except it deals `dice: 2d8|avg` damage plus your spellcasting ability modifier, instead of the amount listed in illusory creature.

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**Heightened (+2)** The area that an illusory object can fit in increases by 10 feet. The damage of the illusory creature's Strike increases by `dice: 1d8|avg`.