# Fallow Field
#pf2e/focus_spell/level_4 #pf2e/school/necromancy 
==[Necromancy](../../../Traits/Necromancy.md)== ==[Negative](../../../Traits/Negative.md)==
*Source* Gods & Magic pg. 113 2.0
**Domain** decay
**Cast** ►► somatic, verbal
**Range** 60 feet; **Area** 15-foot emanation
**Saving Throw** Will; **Duration** sustained up to 1 minute

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A sickly yellow light fills the area as entropic forces prevent healing. When a creature within the area would regain Hit Points, such as from a healing effect or an ability like fast healing or regeneration, it must attempt a Will save.

**Critical Success** The creature regains the full number of Hit Points that would be restored by the healing effect, and is temporarily immune for 1 minute.
**Success** The creature regains the full number of Hit Points that would be restored.
**Failure** The creature regains only half the number of Hit Points that would be restored.
**Critical Failure** The creature does not regain Hit Points from the healing effect.