# Thermal Stasis
#pf2e/focus_spell/cantrip_1 #pf2e/class/psychic #pf2e/school/abjuration 
==[Uncommon](../../../Traits/Uncommon.md)== ==[Abjuration](../../../Traits/Abjuration.md)== ==[Cantrip](../../../Traits/Cantrip.md)== ==[Psychic](../../../Traits/Psychic.md)==
*Source* Dark Archive pg. 20
**Cast** ► verbal
**Range** 60 feet; **Targets** 1 creature
**Duration** until the start of your next turn

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The same abilities that let you raise or lower thermal energy also let you keep it at a safe medium. The target gains resistance 2 against fire damage and resistance 2 against cold damage.

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**Heightened (+1)** Each resistance increases by 2.

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**Amp** The spell's duration becomes 1 minute.