# You're Mine
#pf2e/focus_spell/level_5 #pf2e/class/sorcerer #pf2e/school/enchantment 
==[Uncommon](../../../Traits/Uncommon.md)== ==[Emotion](../../../Traits/Emotion.md)== ==[Enchantment](../../../Traits/Enchantment.md)== ==[Incapacitation](../../../Traits/Incapacitation.md)== ==[Mental](../../../Traits/Mental.md)== ==[Sorcerer](../../../Traits/Sorcerer.md)==
*Source* Core Rulebook pg. 406 3.0
**Bloodline** hag
**Cast** ►► somatic, verbal
**Range** 30 feet; **Targets** 1 creature
**Saving Throw** Will; **Duration** 1 round

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You manipulate the target's emotions, potentially allowing you to control it for a brief instant. The target must attempt a Will save.

**Critical Success** The target is unaffected.
**Success** The target is [Stunned](../../../Conditions/Stunned.md) 1.
**Failure** On the target's next turn, it's stunned 1 and you partially control it, causing it to take a single action of your choice. If it has actions left, it can act normally.
**Critical Failure** The target is [Controlled](../../../Conditions/Controlled.md) for 1 round.

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**Heightened (7th)** On a failure, the target is controlled for 1 round. On a critical failure, the target is controlled for up to 1 minute; it receives a new Will save at the end of each of its turns, and on a success, the spell ends.