---
title: "Red Dracolisk"
obsidianUIMode: preview
noteType: pf2eMonster
cssClasses: pf2e
aliases: "Actor.6KRKUaVDNPgYZESK" 
tags:
  - pf2e/creature/type/beast
  - pf2e/creature/type/dragon
  - pf2eMonster
  - pf2e/creature/level/9
statblock: inline
name: "Red Dracolisk"
level: 9
license: OGL
---

```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 2"
name: "Red Dracolisk"
level: "Creature 9"
rare_03: [[Uncommon]]
alignment: ""
size: "Large"
trait_01: [[beast]]
trait_02: [[dragon]]
modifier: 18
perception:
  - name: "Perception"
    desc: "+18; Darkvision, Tremorsense (Imprecise) 30 Feet"
languages: ""
skills:
  - name: "Skills"
    desc: "Acrobatics: +17, Athletics: +21, Stealth: +17, Survival: +20"
abilityMods: [6, 2, 5, -3, 5, 1]
speed: 20 feet,  fly 40 feet
sourcebook: "_Pathfinder Bestiary 2_"
ac: 28
armorclass:
  - name: AC
    desc: "28; __Fort__ +20, __Ref__ +17, __Will__ +18"
hp: 155
health:
  - name: ""
  - name: HP
    desc: "155; __Immunities__  paralyzed,  petrified,  sleep; __Resistances__ fire 10"
abilities_top:
  - name: ""

  - name: "[[Bestiary Ability Glossary/Tremorsense|Tremorsense 30 feet]]"
    desc: "  Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface."

abilities_mid:
  - name: ""
  - name: "Draconic Resistance"
    desc: "  A red dracolisk has resistance 10 to fire damage."

  - name: "Petrifying Glance"
    desc: "`pf2:r` (arcane,aura,visual) **Trigger** A creature within 30 feet that the dracolisk can see starts its turn\n* * *\n\n**Effect** The target must attempt a DC 26 Fortitude check save. If it fails, it becomes [[Conditions/Slowed|Slowed 1]] for 1 minute as its body stiffens."

attacks:
  - name: ""

  - name: "**Melee** `pf2:1` Jaws"
    desc: "+21 ()\n__Damage__  2d12 + 8 piercing"

  - name: "**Melee** `pf2:1` Claw"
    desc: "+21 (agile)\n__Damage__  2d10 + 8 slashing"

  - name: "Breath Weapon"
    desc: "`pf2:2` (arcane) The red dracolisk breathes a 30-foot cone of energy. This breath weapon deals 6d10 fire damage, with a DC 28 Reflex check save.\n\nThe dracolisk can't use Breath Weapon again for 1d4 rounds."

  - name: "Petrifying Gaze"
    desc: "`pf2:2` (arcane,concentrate,incapacitation,visual) The dracolisk stares at a creature it can see within 30 feet. That creature must attempt a DC 28 Fortitude check save. If it fails and has not already been slowed by Petrifying Glance or this ability, it becomes [[Conditions/Slowed|Slowed 1]]. If the creature already was slowed by this ability or Petrifying Glance, a failed save causes the creature to be [[Conditions/Petrified|Petrified]] permanently.\n\nA creature petrified in this manner can be instantly restored to flesh by being coated (not just splashed) with fresh dracolisk or basilisk blood no more than 1 hour old. A single dracolisk contains enough blood to coat 1d4+2 Medium creatures in this manner."

  - name: "Savage Jaws"
    desc: "`pf2:2`  The dracolisk makes a single Strike with its jaws. If the attack hits, it deals 4d12+16 piercing damage (versatile S). This counts as two attacks for its multiple attack penalty."
 
```

```encounter-table
name: Red Dracolisk
creatures:
  - 1: Red Dracolisk
```



Dracolisks are rare magical crossbreeds of chromatic dragons and basilisks. None now know how they first came to be, but they have proven viable and can breed with one another as well as with basilisks. While a dracolisk appears much like a young true dragon of its parent type, its eight legs are an immediate indication that it is something more. Its coloration varies, depending on the nature of its draconic ancestry, though it's lighter on its underside and darker near its wing tips. A typical dracolisk is 15 feet long and weighs 3,000 pounds.
