---
title: "Maharaja"
obsidianUIMode: preview
noteType: pf2eMonster
cssClasses: pf2e
aliases: "Actor.WMbesuhSbh72pc73" 
tags:
  - pf2e/creature/type/evil
  - pf2e/creature/type/fiend
  - pf2e/creature/type/lawful
  - pf2e/creature/type/rakshasa
  - pf2e/creature/type/unholy
  - pf2eMonster
  - pf2e/creature/level/20
statblock: inline
name: "Maharaja"
level: 20
license: OGL
---

```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 3"
name: "Maharaja"
level: "Creature 20"
rare_03: [[Rare]]
alignment: ""
size: "Medium"
trait_01: [[evil]]
trait_02: [[fiend]]
trait_03: [[lawful]]
trait_04: [[rakshasa]]
trait_05: [[unholy]]
modifier: 37
perception:
  - name: "Perception"
    desc: "+37; Darkvision"
languages: "Chthonian, Common, Diabolic, Sakvroth; tongues"
skills:
  - name: "Skills"
    desc: "Acrobatics: +33, Arcana: +33, Deception: +41, Diplomacy: +38, Intimidation: +38, Occultism: +35, Religion: +35, Society: +35, Lore (any three): +33"
abilityMods: [8, 9, 7, 7, 7, 10]
speed: 40 feet,  fly 30 feet
sourcebook: "_Pathfinder Bestiary 3_"
ac: 45
armorclass:
  - name: AC
    desc: "45 all-around vision; __Fort__ +31, __Ref__ +33, __Will__ +35; +2 status to all saves vs. magic, +3 status to all saves vs. divine magic"
hp: 320
health:
  - name: ""
  - name: HP
    desc: "320; __Weaknesses__ holy 20; __Resistances__ physical 20 (except piercing)"
abilities_top:
  - name: ""
  - name: "Items"
    desc: "[[Equipment/Falchion|+2 Greater Striking Falchion]]"
  - name: "[[Bestiary Ability Glossary/Constant Spells|Constant Spells]]"
    desc: "  A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires."

abilities_mid:
  - name: ""
  - name: "[[Bestiary Ability Glossary/All-Around Vision|All-Around Vision]]"
    desc: "  This monster can see in all directions simultaneously and therefore can't be flanked."

  - name: "Reflect Spell"
    desc: "`pf2:r` (occult) **Trigger** A foe Casts a Spell the maharaja knows, and the maharaja rakshasa can see its manifestation\n* * *\n\n**Effect** The maharaja expends one of their spell slots to reflect the triggering creature's spell. The maharaja loses their spell slot as if they had cast the triggering spell, and then attempts to counteract it (counteract modifier +37, counteract rank 10).\n\nOn a success, the maharaja turns the spell back on its caster. The reflected spell affects only the caster, even if it's an area spell or would normally affect more than one creature. The original caster can attempt a save and use other defenses against the reflected spell as normal."

attacks:
  - name: ""

  - name: "**Melee** `pf2:1` Falchion"
    desc: "+38 (forceful, sweep, unholy)\n__Damage__  3d10 + 16 slashing 3d6 mental"

  - name: "**Melee** `pf2:1` Fangs"
    desc: "+34 (agile, unholy)\n__Damage__  4d6 + 14 piercing"

  - name: "Occult Spontaneous Spells"
    desc: "DC 47, attack +39; __10th __ (1 slots) _[[Spells/Fabricated Truth|Fabricated Truth]]_; __9th __ (4 slots) _[[Spells/Dispel Magic|Dispel Magic]]_, _[[Spells/Foresight|Foresight]]_, _[[Spells/Overwhelming Presence|Overwhelming Presence]]_, _[[Spells/Telepathic Demand|Telepathic Demand]]_, _[[Spells/Weird|Weird]]_; __8th __ (4 slots) _[[Spells/Pinpoint|Discern Location]]_, _[[Spells/Dispel Magic|Dispel Magic]]_, _[[Spells/Quandary|Maze]]_, _[[Spells/Hidden Mind|Mind Blank]]_, _[[Spells/Prismatic Wall|Prismatic Wall]]_; __7th __ (4 slots) _[[Spells/Dispel Magic|Dispel Magic]]_, _[[Spells/Haste|Haste]]_, _[[Spells/Possession|Possession]]_, _[[Spells/Project Image|Project Image]]_, _[[Spells/Reverse Gravity|Reverse Gravity]]_; __6th __ (4 slots) _[[Spells/Repulsion|Repulsion]]_, _[[Spells/Scrying|Scrying]]_, _[[Spells/Truesight|True Seeing]]_, _[[Spells/Vampiric Exsanguination|Vampiric Exsanguination]]_; __5th __ (4 slots) _[[Spells/Wave of Despair|Crushing Despair]]_, _[[Spells/Dispel Magic|Dispel Magic]]_, _[[Spells/False Vision|False Vision]]_, _[[Spells/Shadow Blast|Shadow Blast]]_, _[[Spells/Umbral Journey|Shadow Walk]]_; __4th __ (4 slots) _[[Spells/Confusion|Confusion]]_, _[[Spells/Translocate|Dimension Door]]_, _[[Spells/Dispel Magic|Dispel Magic]]_, _[[Spells/Rewrite Memory|Modify Memory]]_, _[[Spells/Read Omens|Read Omens]]_; __3rd __ (4 slots) _[[Spells/Dispel Magic|Dispel Magic]]_, _[[Spells/Enthrall|Enthrall]]_, _[[Spells/Haste|Haste]]_, _[[Spells/Hypercognition|Hypercognition]]_, _[[Spells/Veil of Privacy|Nondetection]]_; __2nd __ (4 slots) _[[Spells/Darkness|Darkness]]_, _[[Spells/Dispel Magic|Dispel Magic]]_, _[[Compendium.pf2e.spells-srd.Item.c2bTWBNO1BYX4Zfg|Misdirection]]_, _[[Spells/See the Unseen|See Invisibility]]_; __1st __ (4 slots) _[[Spells/Force Barrage|Magic Missile]]_, _[[Spells/Sanctuary|Sanctuary]]_, _[[Spells/Sure Strike|True Strike]]_, _[[Spells/Ventriloquism|Ventriloquism]]_\n__Cantrips__  __(10th)__ _[[Compendium.pf2e.spells-srd.Item.kl2q6JvBZwed4B6v|Dancing Lights]]_, _[[Spells/Detect Magic|Detect Magic]]_, _[[Spells/Ghost Sound|Ghost Sound]]_, _[[Spells/Telekinetic Hand|Mage Hand]]_, _[[Spells/Shield|Shield]]_"

  - name: "Occult Innate Spells"
    desc: "DC 47, attack +39; __10th __  _[[Spells/Dominate|Dominate]]_; __9th __  _[[Spells/Clairaudience|Clairaudience (At Will)]]_, _[[Spells/Clairvoyance|Clairvoyance (At Will)]]_, _[[Spells/Mind Reading|Mind Reading (At Will)]]_\n__Constant__  __(9th)__ _[[Spells/Truespeech|Tongues]]_"

  - name: "Autonomous Spell"
    desc: "  **Frequency** once per round\n\n**Trigger** a foe's turn begins\n* * *\n\n**Effect** The maharaja's four heads allow them to quickly cast additional spells. They cast one of their 8th-rank or lower occult spontaneous spells that normally takes 2 actions or fewer to cast."

  - name: "[[Bestiary Ability Glossary/Change Shape|Change Shape]]"
    desc: "`pf2:1` (concentrate,occult,polymorph) The maharaja takes on the appearance of any Medium humanoid. This doesn't change their Speed or their attack and damage modifiers with their Strikes but might change the damage type their Strikes deal (typically to bludgeoning). They lose their fangs Strike unless the humanoid form has fangs or a similar unarmed attack, and they lose Four-Fanged Assault unless the new form has four or more heads and fangs.\n\nThe monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the [[Actions/Impersonate|Impersonate]] use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block."

  - name: "Four-Fanged Assault"
    desc: "`pf2:1`  The maharaja makes four fangs Strikes, each against a different target. These Strikes count as only one attack for the maharaja's multiple attack penalty, and the penalty doesn't increase until after they have made all four attacks."
 
```

```encounter-table
name: Maharaja
creatures:
  - 1: Maharaja
```



The most powerful of all rakshasas, maharajas form very rarely, never more than once or twice a century, and only from the reincarnated spirits of other powerful and wicked rakshasas. The birth of a new maharaja rakshasa is a momentous occasion, and less powerful rakshasas will seek to curry favor with the new maharaja at an early age. Each maharaja rakshasa is unique and boasts their own selection of spells. All are generally humanoid save for their many heads, which always number at least four and can range up to a dozen. One of these heads tends to be humanoid, while the others take the forms of cats, snakes, and other predatory animals.

* * *

Rakshasas are evil spirits who cloak themselves in the guises of humanoid creatures, that they might walk unseen among their prey. They often seek to shape and corrupt society from within.
