# Soothing Mist
#pf2e/focus_spell/level_2
==[Uncommon](../../../Traits/Uncommon.md)== ==[Healing](../../../Traits/Healing.md)== ==[Necromancy](../../../Traits/Necromancy.md)== ==[Positive](../../../Traits/Positive.md)== ==[Ranger](../../../Traits/Ranger.md)==
*Source* Advanced Player's Guide pg. 235 2.0
**Cast** ►► somatic, verbal
**Range** 30 feet; **Targets** 1 willing living creature or 1 undead creature

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You call forth a magical mist of positive energy that envelops a creature. The mist restores `dice: 2d8|avg` Hit Points to a target living creature and ends one source of persistent acid, bleed, fire, negative, or poison damage affecting it.

If the creature is taking [Persistent Damage](../../../Conditions/Persistent%20Damage.md) from multiple sources, you select which one is removed. Against an undead target, you deal `dice: 2d8|avg` positive damage (basic Fortitude save); if it fails the save, it also takes 2 persistent positive damage.

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**Heightened (+1)** The amount of healing (or damage to an undead target) increases by `dice: 1d8|avg`, and the persistent positive damage to an undead creature increases by 1.