---
title: "Giant Maggot"
obsidianUIMode: preview
noteType: pf2eMonster
cssClasses: pf2e
aliases: "Actor.1Xj2ToLjKmUwAC5d" 
tags:
  - pf2e/creature/type/animal
  - pf2eMonster
  - pf2e/creature/level/0
statblock: inline
name: "Giant Maggot"
level: 0
license: OGL
---

```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 2"
name: "Giant Maggot"
level: "Creature 0"

alignment: ""
size: "Medium"
trait_01: [[animal]]
modifier: 3
perception:
  - name: "Perception"
    desc: "+3; Tremorsense (Imprecise) 30 Feet"
languages: ""
skills:
  - name: "Skills"
    desc: "Athletics: +4"
abilityMods: [2, -1, 3, -5, 1, -5]
speed: 10 feet
sourcebook: "_Pathfinder Bestiary 2_"
ac: 13
armorclass:
  - name: AC
    desc: "13; __Fort__ +9, __Ref__ +3, __Will__ +3"
hp: 18
health:
  - name: ""
  - name: HP
    desc: "18; __Immunities__  visual"
abilities_top:
  - name: ""

  - name: "[[Bestiary Ability Glossary/Tremorsense|Tremorsense 30 feet]]"
    desc: "  Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface."

abilities_mid:
  - name: ""
  - name: "Regurgitation"
    desc: "`pf2:r`  **Trigger** The giant maggot takes damage\n* * *\n\n**Effect** The giant maggot regurgitates its rancid, foul meal. All creatures in a 5-foot emanation must succeed at a DC 16 Fortitude check save or become [[Conditions/Sickened|Sickened 1]] (or [[Conditions/Sickened|Sickened 2]] on a critical failure).\n\nThe giant maggot can't use Regurgitation again until it spends at least an hour feeding on a corpse."

attacks:
  - name: ""

  - name: "**Melee** `pf2:1` Mandibles"
    desc: "+6 ()\n__Damage__  1d8 + 2 piercing plus grab"

  - name: "Gnaw Flesh"
    desc: "`pf2:1`  **Requirements** The giant maggot has [[Conditions/Grabbed|Grabbed]] a creature\n* * *\n\n**Effect** The giant maggot deals 1d8+2 slashing damage to the grabbed creature as it chews the creature's flesh (DC 19 Reflex check save)."

  - name: "[[Bestiary Ability Glossary/Grab|Grab]]"
    desc: "`pf2:1`  **Requirements** The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature [[Conditions/Grabbed|Grabbed]] or [[Conditions/Restrained|Restrained]]\n* * *\n\n**Effect** If used after a Strike, the monster attempts to [[/act grapple]] the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty.\n\nThe monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn."
 
```

```encounter-table
name: Giant Maggot
creatures:
  - 1: Giant Maggot
```



Giant flies lay their eggs on the bodies of larger monsters or livestock. When they hatch, these eggs release squirming maggots the size of human children, ravenous young who voraciously consume any flesh in the immediate vicinity-typically starting with the body upon which they were born.

* * *

Giant flies are pony-sized insects that have massive compound eyes and bodies bristling with short, stiff hairs. Their lairs are notorious for the rotting meat they stockpile to lay their eggs into. Their maggot-dens are also prime breeding grounds for virulent diseases.
