---
title: "Invidiak"
obsidianUIMode: preview
noteType: pf2eMonster
cssClasses: pf2e
aliases: "Actor.KZAHf56TpwrIZnz7" 
tags:
  - pf2e/creature/type/chaotic
  - pf2e/creature/type/demon
  - pf2e/creature/type/evil
  - pf2e/creature/type/fiend
  - pf2e/creature/type/incorporeal
  - pf2e/creature/type/unholy
  - pf2eMonster
  - pf2e/creature/level/7
statblock: inline
name: "Invidiak"
level: 7
license: OGL
---

```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 2"
name: "Invidiak"
level: "Creature 7"

alignment: ""
size: "Medium"
trait_01: [[chaotic]]
trait_02: [[demon]]
trait_03: [[evil]]
trait_04: [[fiend]]
trait_05: [[incorporeal]]
trait_06: [[unholy]]
modifier: 15
perception:
  - name: "Perception"
    desc: "+15; Darkvision"
languages: "Chthonian, Common; telepathy 100 feet"
skills:
  - name: "Skills"
    desc: "Acrobatics: +15, Deception: +18, Religion: +13, Society: +15, Stealth: +17"
abilityMods: [-5, 4, 3, 2, 2, 5]
speed:  fly 30 feet
sourcebook: "_Pathfinder Bestiary 2_"
ac: 22
armorclass:
  - name: AC
    desc: "22; __Fort__ +15, __Ref__ +16, __Will__ +13; +1 to all saves vs. magic"
hp: 90
health:
  - name: ""
  - name: HP
    desc: "90; __Immunities__  disease,  poison,  precision; __Weaknesses__ cold iron 5, holy 5; __Resistances__ all damage 5 (except force, ghost touch, or vitality; double resistance vs. non-magical)"
abilities_top:
  - name: ""

  - name: "[[Bestiary Ability Glossary/Telepathy|Telepathy 100 feet]]"
    desc: " (aura,magical) A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would."

abilities_mid:
  - name: ""
  - name: "Exorcism Vulnerability"
    desc: "  If an invidiak attempts to possess a creature and the creature rolls a critical success on its saving throw to resist [[Spells/Possession|Possession]], or if an invidiak's possession of a creature is ended prematurely, such as via a successful [[Spells/Dispel Magic|Dispel Magic]], the invidiak takes 6d6 mental damage and cannot use possession for 24 hours."

attacks:
  - name: ""

  - name: "**Melee** `pf2:1` Claw"
    desc: "+13 (agile, finesse, magical, unholy)\n__Damage__  2d8 cold 2d6 spirit"

  - name: "Divine Innate Spells"
    desc: "DC 26, attack +16; __7th __  _[[Spells/Possession|Possession (range touch)]]_; __5th __  _[[Spells/Translocate|Dimension Door]]_, _[[Spells/Shadow Blast|Shadow Blast]]_; __4th __  _[[Spells/Darkness|Darkness]]_, _[[Spells/Translocate|Dimension Door (At will)]]_; __3rd __  _[[Spells/Fear|Fear]]_\n__Cantrips__  __(4th)__ _[[Spells/Telekinetic Projectile|Telekinetic Projectile]]_"

  - name: "Rituals"
    desc: "_Abyssal Pact_"

  - name: "Favored Host"
    desc: " (beast,dwarf,human) Each invidiak has a particular type of creature they prefer possessing, chosen from the following list:\n\n*   aberration\n*   animal\n*   beast\n*   any humanoid (such as dwarf)\n\nIn most cases, the favored type of target is human. When an invidiak uses possession against a favored host, the duration of possession increases to unlimited, and the effect lasts until dispelled or until the invidiak dismisses it."

  - name: "Shadow Blend"
    desc: "`pf2:2` (divine,illusion) The invidiak Strides up to twice their speed. If the invidiak ends their movement in an area of dim light, they become hidden as long as they don't move and the lighting in the area they're in doesn't grow brighter than dim light."

  - name: "Unbodied Possession"
    desc: "  An invidiak leaves no body behind when using [[Spells/Possession|Possession]]."
 
```

```encounter-table
name: Invidiak
creatures:
  - 1: Invidiak
```



For most demons, possessing a creature requires a ritual, magic item, or condition, but for invidiaks, who lack a body, possession is akin to donning a suit of clothing. Known also as shadow demons, invidiaks are formed from envious mortal souls.
