---
title: Dying
noteType: ":luggage:"
aliases:
  - Dying 1
  - Dying 2
  - Dying 3
foundryId: Item.3lBKNpkRqYPosHrC
tags:
  - Item
---

# Dying
![[systems-pf2e-icons-conditions-dying.webp]]

You are bleeding out or otherwise at death's door. While you have this condition, you are [[Unconscious]]. Dying always includes a value, and if it ever reaches dying 4, you die. If you're dying, you must attempt a [[Recovery Check]] at the start of your turn each round to determine whether you get better or worse. Your dying condition increases by 1 if you take damage while dying, or by 2 if you take damage from an enemy's critical hit or a critical failure on your save.

If you lose the dying condition by succeeding at a recovery check and are still at 0 Hit Points, you remain unconscious, but you can wake up as described in that condition. You lose the dying condition automatically and wake up if you ever have 1 Hit Point or more. Any time you lose the dying condition, you gain the [[Wounded|Wounded 1]] condition, or increase your wounded condition value by 1 if you already have that condition.
