# Touch of Corruption
#pf2e/focus_spell/level_1 #pf2e/class/champion #pf2e/school/necromancy 
==[Uncommon](../../../Traits/Uncommon.md)== ==[Champion](../../../Traits/Champion.md)== ==[Necromancy](../../../Traits/Necromancy.md)== ==[Negative](../../../Traits/Negative.md)==
*Source* Advanced Player's Guide pg. 229 2.0, Gamemastery Guide pg. 247
**Cast** ► somatic
**Range** touch; **Targets** 1 willing undead creature or 1 living creature

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You infuse the target with negative energy. If the target is living, this deals `dice: 1d6|avg` negative damage (basic Fortitude save); on a failed save, the target also takes a –2 status penalty to AC for 1 round.

If the target is a willing undead creature, the target instead regains 6 Hit Points, and if you are the undead target, you also gain a +2 status bonus to damage rolls for 1 round.

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**Heightened (+1)** Increase the damage dealt to a living creature by `dice: 1d6|avg` or increase the Hit Points regained by undead by 6.