---
title: "Vishkanya Infiltrator"
obsidianUIMode: preview
noteType: pf2eMonster
cssClasses: pf2e
aliases: "Actor.3aXMXZ14OXsrSZsD" 
tags:
  - pf2e/creature/type/humanoid
  - pf2e/creature/type/vishkanya
  - pf2eMonster
  - pf2e/creature/level/3
statblock: inline
name: "Vishkanya Infiltrator"
level: 3
license: OGL
---

```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 3"
name: "Vishkanya Infiltrator"
level: "Creature 3"
rare_03: [[Rare]]
alignment: ""
size: "Medium"
trait_01: [[humanoid]]
trait_02: [[vishkanya]]
modifier: 10
perception:
  - name: "Perception"
    desc: "+10; Low-Light Vision"
languages: "Common, Vishkanyan"
skills:
  - name: "Skills"
    desc: "Acrobatics: +9, Athletics: +7, Deception: +11, Diplomacy: +9, Society: +7, Stealth: +11, Thievery: +9"
abilityMods: [2, 4, 1, 0, 1, 2]
speed: 25 feet
sourcebook: "_Pathfinder Bestiary 3_"
ac: 19
armorclass:
  - name: AC
    desc: "19; __Fort__ +6, __Ref__ +11, __Will__ +8; +2 to all saves vs. poison"
hp: 45
health:
  - name: ""
  - name: HP
    desc: "45"
abilities_top:
  - name: ""
  - name: "Items"
    desc: "[[Equipment/Kukri|Kukri]], 10x [[Equipment/Shuriken|Shuriken]], [[Equipment/Leather Armor|Leather Armor]], [[Equipment/Disguise Kit|Disguise Kit]], [[Equipment/Thieves' Toolkit|Thieves' Tools]]"
abilities_mid:
  - name: ""
attacks:
  - name: ""

  - name: "**Melee** `pf2:1` Kukri"
    desc: "+11 (agile, finesse, trip)\n__Damage__  1d6 + 4 slashing"

  - name: "**Ranged** `pf2:1` Shuriken"
    desc: "+11 (agile, thrown 20 ft.)\n__Damage__  1d4 + 4 piercing"

  - name: "Envenom"
    desc: "`pf2:1`  **Frequency** once per day\n* * *\n\n**Effect** Using either saliva or blood, the vishkanya applies vishkanyan venom to one weapon they're holding. To use their blood, they must be injured, or they can deal themselves 1 slashing damage as part of the action."

  - name: "Flexible"
    desc: "  The vishkanya infiltrator is adept at dealing with tight situations. They have a +1 circumstance bonus to checks to [[Actions/Escape|Escape]]."

  - name: "Proficient Poisoner"
    desc: "  The vishkanya infiltrator doesn't lose the poison on a weapon due to a critically failed Strike."

  - name: "[[Bestiary Ability Glossary/Sneak Attack|Sneak Attack]]"
    desc: "  The vishkanya deals 1d6 extra precision damage to [[Conditions/Off-Guard|Off-Guard]] creatures."

  - name: "Vishkanyan Venom"
    desc: " (injury,poison) **Saving Throw** DC 20 Fortitude check\n* * *\n\n**Maximum Duration** 6 rounds\n\n**Stage 1** 1d4 poison damage (1 round)\n\n**Stage 2** 1d4 poison damage and [[Conditions/Off-Guard|Off-Guard]] (1 round)\n\n**Stage 3** 1d4 poison damage, off-guard, and a -5-foot penalty to Speed (1 round)"
 
```

```encounter-table
name: Vishkanya Infiltrator
creatures:
  - 1: Vishkanya Infiltrator
```



From a distance, vishkanyas share more than a passing resemblance to humans. However, a closer inspection reveals ophidian eyes with gold or white coloring, a forked tongue, and tiny, smooth scales set in serpentine patterns atop their skin. Even so, most onlookers assume these features to be an indicator of tiefling heritage or draconic magic, never suspecting how truly unusual the subject of their speculation is.

Among outsiders, little is known of the vishkanya ancestry other than that a vishkanya carries a potent venom within their blood and saliva, knowledge which has led to widespread fear and distrust. To avoid persecution, vishkanyas entrench themselves deep into their chosen societies and train in the arts of subtlety. Drawn to work that allows them to put their skills to good use, vishkanyas often take the roles of spy, mercenary, bodyguard, and even assassin. Some of the best-known guilds in the world employ vishkanyas, including the paired Assassins' Guild and Poisoners' Guild of Daggermark in the River Kingdoms, the implacable Red Mantis Assassins, and the famed Grand Sarret academy for courtiers in the Impossible Kingdom of Jalmeray. In most cases, these employers know their employee's true identity, but not always.

Due to the measures they must take to ensure their survival, vishkanyas don't congregate openly. Instead, they meet in secret, creating support networks and advisory bodies. Leading these gatherings are the most respected of vishkanya women, who work diligently to keep their ancestry and traditions alive. These underground communities are slow to spread, and leaving them means abandoning what little social and cultural support a vishkanya has. As a result, very few vishkanyas have emigrated from their Vudran homelands into the Inner Sea region or other lands.
