---
title: "Sulfur Zombie"
obsidianUIMode: preview
noteType: pf2eMonster
cssClasses: pf2e
aliases: "Actor.B8HKdZH8Smyt89y4" 
tags:
  - pf2e/creature/type/evil
  - pf2e/creature/type/fire
  - pf2e/creature/type/mindless
  - pf2e/creature/type/undead
  - pf2e/creature/type/unholy
  - pf2e/creature/type/zombie
  - pf2eMonster
  - pf2e/creature/level/6
statblock: inline
name: "Sulfur Zombie"
level: 6
license: OGL
---

```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 3"
name: "Sulfur Zombie"
level: "Creature 6"

alignment: ""
size: "Medium"
trait_01: [[evil]]
trait_02: [[fire]]
trait_03: [[mindless]]
trait_04: [[undead]]
trait_05: [[unholy]]
trait_06: [[zombie]]
modifier: 12
perception:
  - name: "Perception"
    desc: "+12; Darkvision"
languages: ""
skills:
  - name: "Skills"
    desc: "Athletics: +15, Stealth: +12"
abilityMods: [5, 2, 4, -5, 2, -2]
speed: 30 feet
sourcebook: "_Pathfinder Bestiary 3_"
ac: 23
armorclass:
  - name: AC
    desc: "23; __Fort__ +16, __Ref__ +12, __Will__ +10"
hp: 125
health:
  - name: ""
  - name: HP
    desc: "125, void healing; __Immunities__  death effects,  disease,  fire,  paralyzed,  poison,  unconscious,  mental; __Weaknesses__ vitality 5, slashing 5"
abilities_top:
  - name: ""

  - name: "Slow"
    desc: "  A sulfur zombie is permanently [[Conditions/Slowed|Slowed 1]] and can't use reactions."

abilities_mid:
  - name: ""
  - name: "Death Throes"
    desc: "  When a sulfur zombie dies, its body explodes in a 30-foot burst of fire and debris that deals 2d10 bludgeoning damage and 2d10 fire damage to each creature in the area (DC 21 Reflex check save)."

  - name: "[[Bestiary Ability Glossary/Void Healing|Void Healing]]"
    desc: "  A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead."

attacks:
  - name: ""

  - name: "**Melee** `pf2:1` Fist"
    desc: "+17 ()\n__Damage__  2d6 + 5 bludgeoning plus blinding-sulfur 1d6 fire plus blinding-sulfur"

  - name: "Blinding Sulfur"
    desc: " (incapacitation) A sulfur zombie burns with putrid inner fire. A creature hit by a sulfur zombie's fist Strike must attempt a DC 22 Fortitude check save. On a failure, the creature is [[Conditions/Blinded|Blinded]] for 1 round, or for 1 minute on a critical failure."
 
```

```encounter-table
name: Sulfur Zombie
creatures:
  - 1: Sulfur Zombie
```



Glowing with a dull amber light, these odious creatures spawn from a combination of necromancy and fire. These destructive creations sow chaos and demolish fortifications, making them the bane of besieged cities.

* * *

Necromancers most often create these mindless undead as obedient, expendable servitors. Left to its own devices, a zombie seeks only to consume the living, stopping only when its rotting body can no longer hold together.
