---
obsidianUIMode: preview
cssclasses: pf2e,pf2e-ritual
tags:
- compendium/src/pf2e/crb
- ritual/8
- trait/abjuration
- trait/uncommon
aliases: ["Freedom"]
---
# Freedom *Ritual 8*  
[abjuration](rules/traits/abjuration.md "Abjuration School Trait")  [uncommon](rules/traits/uncommon.md "Uncommon Rarity Trait")  

- **Cast** 1 day
- **Cost** valuable oils and objects associated with the target worth a total value of 100 gp × the spell level × the target's level
- **Secondary Casters** 2
- **Primary Checks** [Arcana](compendium/skills.md#Arcana) (legendary) or [Occultism](compendium/skills.md#Occultism) (legendary)
- **Secondary Checks** [Society](compendium/skills.md#Society)
- **Range**: see text
- **Targets**: 1 creature

You perform a ritual to free a creature imprisoned, [petrified](rules/conditions.md#Petrified), or otherwise put into stasis by any [magical](rules/traits/magical.md "Magical Item Trait") effects from all such effects, even effects like imprisonment that don't have a duration, as long as freedom's spell level is equal to or higher than the effect's spell level. To perform the ritual, you must be within 10 feet of the target, or within 10 feet of the place where the target was imprisoned (in the case of effects that trap the creature in an unreachable prison, like the oubliette form of imprisonment). You must know the name of the creature and details of its background; if the creature is not a close associate, a failure or critical failure on a secondary [Society](compendium/skills.md#Society) check reduces even a critical success on the primary check to a failure.

> [!success-degree] 
> - **Critical Success** You free the target from all [magical](rules/traits/magical.md "Magical Item Trait") effects imprisoning it, petrifying it, or putting it into stasis. It gains a +1 status bonus to saving throws to resist those same [magical](rules/traits/magical.md "Magical Item Trait") effects for 1 week.
> - **Success** You free the target from all [magical](rules/traits/magical.md "Magical Item Trait") effects imprisoning it, petrifying it, or putting it into stasis.
> - **Failure** You fail to free the target.
> - **Critical Failure** The [magical](rules/traits/magical.md "Magical Item Trait") effects imprisoning the target, petrifying the target, or putting it into stasis affect you and all secondary casters.

*Source: Core Rulebook p. 411*