# Zeal for Battle
#pf2e/focus_spell/level_4 #pf2e/class/cleric #pf2e/school/enchantment 
==[Uncommon](../../../Traits/Uncommon.md)== ==[Cleric](../../../Traits/Cleric.md)== ==[Emotion](../../../Traits/Emotion.md)== ==[Enchantment](../../../Traits/Enchantment.md)== ==[Fortune](../../../Traits/Fortune.md)== ==[Mental](../../../Traits/Mental.md)==
*Source* Core Rulebook pg. 399 3.0
**Domain** zeal
**Cast** ◄ verbal; **Trigger** You and at least 1 ally are about to roll initiative.
**Range** 10 feet; **Targets** you and the triggering ally

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You stoke the righteous anger within yourself and an ally. You and the target ally each roll a d20 and use the higher result for both your initiative rolls.

You each still use your own Perception modifier or other statistic to determine your results.