# Grasping Grave
#pf2e/focus_spell/level_5 #pf2e/class/sorcerer #pf2e/school/necromancy 
==[Uncommon](../../../Traits/Uncommon.md)== ==[Necromancy](../../../Traits/Necromancy.md)== ==[Sorcerer](../../../Traits/Sorcerer.md)==
*Source* Core Rulebook pg. 404 3.0
**Bloodline** undead
**Cast** ►► somatic, verbal
**Range** 60 feet; **Area** 20-foot radius on the ground
**Saving Throw** Reflex

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Hundreds of skeletal arms erupt from the ground in the area, clawing at creatures within and attempting to hold them in place. The skeletal arms deal `dice: 6d6|avg` slashing damage. Each creature in the area must attempt a Reflex save.

**Critical Success** The creature is unaffected.
**Success** The creature takes half damage.
**Failure** The creature takes full damage and a –10-foot circumstance penalty to its Speeds for 1 round.
**Critical Failure** The creature takes double damage and is [Immobilized](../../../Conditions/Immobilized.md) for 1 round or until it Escapes.

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**Heightened (+1)** The damage increases by `dice: 2d6|avg`.