---
title: "Filth Fire"
obsidianUIMode: preview
noteType: pf2eMonster
cssClasses: pf2e
aliases: "Actor.hJjMif2P2ta0EeOs" 
tags:
  - pf2e/creature/type/elemental
  - pf2e/creature/type/evil
  - pf2e/creature/type/fire
  - pf2eMonster
  - pf2e/creature/level/4
statblock: inline
name: "Filth Fire"
level: 4
license: OGL
---

```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 2"
name: "Filth Fire"
level: "Creature 4"

alignment: ""
size: "Medium"
trait_01: [[elemental]]
trait_02: [[evil]]
trait_03: [[fire]]
modifier: 11
perception:
  - name: "Perception"
    desc: "+11; Darkvision"
languages: "Pyric; (can&#x27;t speak any language)"
skills:
  - name: "Skills"
    desc: "Acrobatics: +13, Athletics: +9"
abilityMods: [1, 5, 4, -2, 3, 0]
speed: 25 feet
sourcebook: "_Pathfinder Bestiary 2_"
ac: 21
armorclass:
  - name: AC
    desc: "21; __Fort__ +12, __Ref__ +13, __Will__ +9"
hp: 70
health:
  - name: ""
  - name: HP
    desc: "70; __Immunities__  bleed,  fire,  paralyzed,  poison,  sleep; __Weaknesses__ cold 5"
abilities_top:
  - name: ""

  - name: "Smoke Vision"
    desc: "  The filth fire ignores the [[Conditions/Concealed|Concealed]] condition from smoke."

abilities_mid:
  - name: ""
attacks:
  - name: ""

  - name: "**Melee** `pf2:1` Burning Lash"
    desc: "+13 (finesse)\n__Damage__  2d6 + 3 bludgeoning 1d6 fire"

  - name: "**Ranged** `pf2:1` Ember Ball"
    desc: "+13 (fire, range increment 20 feet)\n__Damage__  1d6 + 3 bludgeoning 1d6 fire"

  - name: "Noxious Burst"
    desc: "`pf2:2` (fire,poison,primal) Toxic materials and churning rubbish within the filth fire's body explode in one of three ways. The filth fire chooses the effect, but it can't make the same choice twice in a row.\n\n*   **Fiery Beam** (evocation, fire, primal) The filth fire expels a 30-foot line of flame that deals 3d6 fire damage with a DC 21 Reflex check save.\n*   **Shrapnel Blast** (evocation, primal) The filth fire shoots jagged rubbish out in a 5-foot emanation that deals 2d12 piercing damage with a DC 21 Reflex check save.\n*   **Toxic Fumes** (evocation, poison, primal) The filth fire belches a 15-foot cone of toxic smoke that deals 2d6 poison damage (DC 21 Fortitude check save). A creature that fails is also [[Conditions/Sickened|Sickened 1]] (or [[Conditions/Sickened|Sickened 2]] on a critical failure)."
 
```

```encounter-table
name: Filth Fire
creatures:
  - 1: Filth Fire
```



These creatures look like roiling clouds of black smoke churning above a mound of burning refuse. Leering faces form and fade in the smoke above, while the burning trash writhes in spasmodic lurches, obviously alive.
