---
title: "Nalfeshnee"
obsidianUIMode: preview
noteType: pf2eMonster
cssClasses: pf2e
aliases: "Actor.phhuyTFSKv8v9n9d" 
tags:
  - pf2e/creature/type/chaotic
  - pf2e/creature/type/demon
  - pf2e/creature/type/evil
  - pf2e/creature/type/fiend
  - pf2e/creature/type/unholy
  - pf2eMonster
  - pf2e/creature/level/14
statblock: inline
name: "Nalfeshnee"
level: 14
license: OGL
---

```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 2"
name: "Nalfeshnee"
level: "Creature 14"

alignment: ""
size: "huge"
trait_01: [[chaotic]]
trait_02: [[demon]]
trait_03: [[evil]]
trait_04: [[fiend]]
trait_05: [[unholy]]
modifier: 25
perception:
  - name: "Perception"
    desc: "+25; Darkvision, Truesight"
languages: "Chthonian, Draconic, Empyrean; telepathy 100 feet"
skills:
  - name: "Skills"
    desc: "Arcana: +25, Athletics: +28, Deception: +26, Diplomacy: +24, Intimidation: +28, Religion: +25, Abyss Lore: +25"
abilityMods: [8, 2, 8, 5, 5, 4]
speed: 30 feet,  fly 40 feet
sourcebook: "_Pathfinder Bestiary 2_"
ac: 34
armorclass:
  - name: AC
    desc: "34; __Fort__ +28, __Ref__ +22, __Will__ +23; +1 status to all saves vs. magic"
hp: 365
health:
  - name: ""
  - name: HP
    desc: "365; __Weaknesses__ cold iron 15, holy 15"
abilities_top:
  - name: ""

  - name: "[[Bestiary Ability Glossary/Telepathy|Telepathy 100 feet]]"
    desc: " (aura,magical) A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would."

  - name: "[[Bestiary Ability Glossary/Constant Spells|Constant Spells]]"
    desc: "  A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires."

abilities_mid:
  - name: ""
  - name: "Forfeiture Aversion"
    desc: " (mental) A nalfeshnee's greed is such that losing possessions causes them harm. If an item is stolen from a nalfeshnee, the demon takes 3d6+10 mental damage."

  - name: "Greedy Grab"
    desc: "`pf2:r`  **Trigger** A creature critically fails a weapon Strike against the nalfeshnee\n* * *\n\n**Effect** The nalfeshnee attempts to [[Actions/Disarm|Disarm]] the weapon used in the triggering Strike at a -2 circumstance penalty. On a success, the nalfeshnee steals the weapon."

attacks:
  - name: ""

  - name: "**Melee** `pf2:1` Jaws"
    desc: "+29 (magical, reach 15 feet, unholy)\n__Damage__  3d12 + 14 piercing"

  - name: "**Melee** `pf2:1` Claw"
    desc: "+29 (agile, magical, reach 15 feet, unholy)\n__Damage__  3d8 + 14 slashing"

  - name: "Divine Innate Spells"
    desc: "DC 34, attack +24; __6th __  _[[Spells/Dispel Magic|Dispel Magic (At will)]]_, _[[Spells/Divine Wrath|Divine Wrath (At will)]]_; __5th __  _[[Spells/Translocate|Dimension Door]]_, _[[Spells/Illusory Object|Illusory Object (At will)]]_; __4th __  _[[Spells/Translocate|Dimension Door (At will)]]_\n__Constant__  __(6th)__ _[[Spells/Truesight|True Seeing]]_"

  - name: "Rituals"
    desc: "_Abyssal Pact_"

  - name: "Claim Wealth"
    desc: "`pf2:1` (divine,extradimensional,teleportation) The nalfeshnee steals all unattended items glowing with its Light of Avarice into an extradimensional space. The demon can [[Actions/Interact|Interact]] to regurgitate any number of these items into their hand or onto the ground. If the demon dies, is affected by a teleportation effect, or consumes an extradimensional space (such as a bag of holding), they vomit up all the items."

  - name: "Light of Avarice"
    desc: "`pf2:2` (divine,light,mental) **Frequency** once per hour\n* * *\n\n**Effect** Beams of unholy light shoot from the nalfeshnee toward four items within 60 feet. If someone is holding or wearing a targeted item, they can keep it from being affected with a successful DC 34 Reflex check save. For 1 minute, the affected items glow in nauseating colors. Any non-demon is [[Conditions/Sickened|Sickened 2]] and [[Conditions/Slowed|Slowed 1]] as long as it holds, wears, or touches a glowing item.\n\nRecovering from the sickness requires a successful DC 29 Will check save instead of a Fortitude save. Ending the sickness this way ends the slowed condition and makes the creature temporarily immune to Light of Avarice for 24 hours.\n\nIf the creature removes or drops the item, both conditions end immediately but the creature doesn't become immune to Light of Avarice."
 
```

```encounter-table
name: Nalfeshnee
creatures:
  - 1: Nalfeshnee
```



Nalfeshnees are huge, corpulent, boar-headed demons that hoard treasures and knowledge alike and form from the souls of avaricious mortals. Few demons understand the inner workings of the Abyss itself like nalfeshnees, and it's not unusual for a nalfeshnee to see itself as a servitor of the Abyss itself first rather than bow before a demon lord. Some claim stewardship over the fleshy realms that birth new demons, while others guard sites of particular significance deep in the plane's secret reaches. A nalfeshnee's realm in the Abyss can easily surpass the strength and size of the largest mortal kingdoms, for nalfeshnees display a singular gift for managing and manipulating the chaos of the Abyss.
