# Veil of Dreams
#pf2e/focus_spell/level_1 #pf2e/class/witch #pf2e/school/enchantment 
==[Uncommon](../../../Traits/Uncommon.md)== ==[Enchantment](../../../Traits/Enchantment.md)== ==[Hex](../../../Traits/Hex.md)== ==[Mental](../../../Traits/Mental.md)== ==[Witch](../../../Traits/Witch.md)==
*Source* Advanced Player's Guide pg. 239 2.0
**Lesson** lesson of dreams
**Cast** ► somatic
**Range** 30 feet; **Targets** 1 creature
**Saving Throw** Will; **Duration** sustained up to 1 minute

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You draw the target into a drowsy state, causing daydreams and sluggishness. The target must attempt a Will save.

**Critical Success** The target is unaffected.
**Success** The target takes a –1 status penalty to Perception, attack rolls, and Will saves. This penalty increases to –2 for Will saves against sleep effects.
**Failure** As success, and any time the target uses a concentrate action, it must succeed at a DC 5 flat check or the action is disrupted.