---
title: "Rhinoceros"
obsidianUIMode: preview
noteType: pf2eMonster
cssClasses: pf2e
aliases: "Actor.u7MU8pM5JrhNb5pW" 
tags:
  - pf2e/creature/type/animal
  - pf2eMonster
  - pf2e/creature/level/4
  - remaster
statblock: inline
name: "Rhinoceros"
level: 4
license: ORC
---

```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Monster Core"
name: "Rhinoceros"
level: "Creature 4"

alignment: ""
size: "Large"
trait_01: [[animal]]
modifier: 9
perception:
  - name: "Perception"
    desc: "+9; Scent (Imprecise) 30 Feet"
languages: ""
skills:
  - name: "Skills"
    desc: "Athletics: +12, Survival: +10"
abilityMods: [6, 0, 4, -4, 3, -1]
speed: 35 feet
sourcebook: "_Pathfinder Monster Core_"
ac: 22
armorclass:
  - name: AC
    desc: "22; __Fort__ +14, __Ref__ +8, __Will__ +11"
hp: 70
health:
  - name: ""
  - name: HP
    desc: "70"
abilities_top:
  - name: ""

abilities_mid:
  - name: ""
attacks:
  - name: ""

  - name: "**Melee** `pf2:1` Horn"
    desc: "+14 ()\n__Damage__  2d8 + 6 piercing"

  - name: "**Melee** `pf2:1` Foot"
    desc: "+12 ()\n__Damage__  2d6 + 6 bludgeoning"

  - name: "Rhinoceros Charge"
    desc: "`pf2:2`  The rhinoceros Strides twice, then makes a horn Strike. As long as the rhinoceros moved at least 20 feet, the Strike's damage increases to 3d8+6 piercing damage. A Medium or smaller creature struck by this attack must succeed at a DC 21 Reflex check save or be automatically [[Actions/Shove|Shoved]] back 5 feet and knocked [[Conditions/Prone|Prone]] by the force of the blow."

  - name: "[[Bestiary Ability Glossary/Trample|Trample]]"
    desc: "`pf2:3`  Medium or smaller, foot, DC 18 Reflex check\n* * *\n\nThe monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure)."
 
```

```encounter-table
name: Rhinoceros
creatures:
  - 1: Rhinoceros
```



Rhinoceroses are short-tempered, territorial, and easily startled, and these traits combined with their innate ferocity means their natural instinct when disturbed is to attack. When intruders disturb or surprise rhinoceroses, they respond by charging directly at the interlopers and then lashing out with their mighty horns.

* * *

This hefty animal is easily recognizable by the distinctive upward-thrusting horn on its snout. Rhinoceroses are herbivorous and, in spite of their hulking size, can run at considerable speed. While rhinos have good hearing and a keen sense of smell, their eyesight is relatively poor.
