# Evil Eye
#pf2e/focus_spell/cantrip_1 #pf2e/class/witch #pf2e/school/enchantment 
==[Uncommon](../../../Traits/Uncommon.md)== ==[Cantrip](../../../Traits/Cantrip.md)== ==[Curse](../../../Traits/Curse.md)== ==[Emotion](../../../Traits/Emotion.md)== ==[Enchantment](../../../Traits/Enchantment.md)== ==[Fear](../../Arcane_Tradition/Level%201/Fear.md)== ==[Hex](../../../Traits/Hex.md)== ==[Mental](../../../Traits/Mental.md)== ==[Witch](../../../Traits/Witch.md)==
*Source* Advanced Player's Guide pg. 238 2.0
**Patron Theme** curse
**Cast** ► somatic
**Range** 30 feet; **Targets** 1 creature
**Saving Throw** Will; **Duration** sustained up to 1 minute

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Your fix your eye on the target, imposing a malevolent hex. The target becomes [Frightened](../../../Conditions/Frightened.md) based on the results of its Will save. This condition value can't be reduced below 1 while the spell is active and you can see the target. Regardless of the outcome, the target is then temporarily immune for 1 minute.

**Success** The target is unaffected.
**Failure** The target is frightened 1.
**Critical Failure** The target is frightened 2.