---
title: "Awakened Tree"
obsidianUIMode: preview
noteType: pf2eMonster
cssClasses: pf2e
aliases: "Actor.YFuglS9tbntzpmiw" 
tags:
  - pf2e/creature/type/plant
  - pf2e/creature/type/wood
  - pf2eMonster
  - pf2e/creature/level/6
  - remaster
statblock: inline
name: "Awakened Tree"
level: 6
license: ORC
---

```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Monster Core"
name: "Awakened Tree"
level: "Creature 6"

alignment: ""
size: "huge"
trait_01: [[plant]]
trait_02: [[wood]]
modifier: 13
perception:
  - name: "Perception"
    desc: "+13; Low-Light Vision"
languages: "Arboreal; (can&#x27;t speak any language)"
skills:
  - name: "Skills"
    desc: "Athletics: +14, Stealth: +9"
abilityMods: [6, -1, 6, -5, 3, 0]
speed: 20 feet
sourcebook: "_Pathfinder Monster Core_"
ac: 22
armorclass:
  - name: AC
    desc: "22; __Fort__ +16, __Ref__ +9, __Will__ +13"
hp: 100
health:
  - name: ""
  - name: HP
    desc: "100; __Weaknesses__ axe vulnerability 5, fire 10; __Resistances__ bludgeoning 5, piercing 5"
abilities_top:
  - name: ""

abilities_mid:
  - name: ""
attacks:
  - name: ""

  - name: "**Melee** `pf2:1` Branch"
    desc: "+16 (reach 15 feet)\n__Damage__  2d8 + 6 bludgeoning"

  - name: "**Melee** `pf2:1` Root"
    desc: "+16 (trip)\n__Damage__  2d6 + 6 bludgeoning"
 
```

```encounter-table
name: Awakened Tree
creatures:
  - 1: Awakened Tree
```



Arboreal regents and other wielders of powerful primal magic grant temporary sentience to trees in order to protect the forest. Invested with a workable set of instincts and the ability to mobilize and attack, these awakened trees follow the commands of their master and fight to protect their home. The statistics below work just as well for foliage that has become animate via other methods, such as a mystical influence from another dimension, a capricious fey spirit, or the like.

* * *

Arboreals are guardians of the forest and representatives of the trees. As long-lived as the woods they watch over, arboreals consider themselves parents and shepherds of trees rather than their gardeners. Consequently, while arboreals tend to be slow and methodical, they are terrifyingly swift when forced to fight in defense of the woods. Though they rarely seek out the companionship of short-lived folk—even elves are fugacious in the eyes of arboreals—and have an inherent distrust of change, arboreals have been known to tolerate those who seek to learn from their long-winded, rambling monologues, especially if such pupils also express a desire to protect the timberlands. Against those who threaten their realm, such as loggers eager to harvest lumber or settlers aiming to establish croplands or a town, arboreals' wrath is unwavering and devastating. Perhaps ironically, arboreals are gifted at tearing down what others build—a trait that serves vengeful members of their kind well.
