--- obsidianUIMode: preview cssclasses: pf2e,pf2e-deity tags: - compendium/src/pf2e/lome - deity/mwangi-gods - domain/cities/deity - domain/duty/deity - domain/family/deity - domain/knowledge/deity - domain/nature/deity - domain/perfection/deity - trait/reach-15-feet aliases: ["Mazludeh", "Mother of Hearth and Wall"] --- # Mazludeh (Mother of Hearth and Wall) *([NG](rules/traits/ng-b1.md "Neutral Good Alignment Trait"))* *Source: Lost Omens: The Mwangi Expanse p. 140* - **Category**: Mwangi Gods - **Anathema**: betray another's trust, place conflict between ideological differences over people's lives - **Areas of Concern**: balance, community, negotiation, and twilight - **Follower Alignments**: [LG](rules/traits/lg-b1.md "Lawful Good Alignment Trait"), [NG](rules/traits/ng-b1.md "Neutral Good Alignment Trait"), [CG](rules/traits/cg-b1.md "Chaotic Good Alignment Trait") ## Devotee benefits - **Divine Ability**: Wisdom or Charisma - **Divine Font**: [heal](compendium/spells/heal.md) - **Divine Skill**: Diplomacy - **Favored Weapon**: [shield boss](compendium/equipment/items/shield-boss.md) - **Domains**: [cities](compendium/setting/domains.md#Cities), [family](compendium/setting/domains.md#Family), [knowledge](compendium/setting/domains.md#Knowledge), [perfection](compendium/setting/domains.md#Perfection) - **Alternate Domains**: [duty](compendium/setting/domains.md#Duty), [nature](compendium/setting/domains.md#Nature) - **Cleric Spells**: 1st: share lore; 4th: [shape stone](compendium/spells/shape-stone.md); 5th: [wall of stone](compendium/spells/wall-of-stone.md) When casting the [avatar](compendium/spells/avatar.md) spell, a worshipper of Mazludeh gains the following additional abilities. ```ad-embed-avatar title: [Avatar](compendium/spells/avatar.md) of Mazludeh - **Speed**: Speed 70 feet, climb 50 feet - **Shield**: shield (15 Hardness, can't be damaged) - **Melee**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") viper strike (, [reach <15 feet>](rules/traits/reach-15-feet.md "Reach Weapon Trait")), **Damage** `6d10+6` piercing - **Ranged**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") stone rain (), **Damage** `6d6+3` bludgeoning ```