--- obsidianUIMode: preview cssclasses: pf2e,pf2e-deity tags: - compendium/src/pf2e/logm - deity/demon-lords - domain/destruction/deity - domain/indulgence/deity - domain/might/deity - domain/nature/deity - domain/tyranny/deity - domain/zeal/deity - trait/agile - trait/reach-15-feet aliases: ["Angazhan", "The Ravenous King"] --- # Angazhan (The Ravenous King) *([CE](rules/traits/ce-b1.md "Chaotic Evil Alignment Trait"))* *Source: Lost Omens: Gods & Magic p. 124* - **Category**: Demon Lords - **Anathema**: cower from fights, allow yourself to be [resurrected](compendium/spells/rituals/resurrect.md) instead of [reincarnated](compendium/spells/rituals/reincarnate-apg.md) - **Areas of Concern**: apes, jungles, tyrants - **Follower Alignments**: [CE](rules/traits/ce-b1.md "Chaotic Evil Alignment Trait") ## Devotee benefits - **Divine Ability**: Strength or Constitution - **Divine Font**: [harm](compendium/spells/harm.md) - **Divine Skill**: Athletics - **Favored Weapon**: fist, [spear](compendium/equipment/items/spear.md) - **Domains**: [destruction](compendium/setting/domains.md#Destruction), [might](compendium/setting/domains.md#Might), [nature](compendium/setting/domains.md#Nature), [tyranny](compendium/setting/domains.md#Tyranny) - **Alternate Domains**: [indulgence](compendium/setting/domains.md#Indulgence), [zeal](compendium/setting/domains.md#Zeal) - **Cleric Spells**: 1st: [magic fang](compendium/spells/magic-fang.md); 3rd: animal form (ape only); 5th: [moon frenzy](compendium/spells/moon-frenzy.md) When casting the [avatar](compendium/spells/avatar.md) spell, a worshipper of Angazhan gains the following additional abilities. ```ad-embed-avatar title: [Avatar](compendium/spells/avatar.md) of Angazhan - **Speed**: Speed 60 feet, climb 60 feet, swim 50 feet - **Shield**: shield ( Hardness, can't be damaged) - **Melee**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") fist (, [agile](rules/traits/agile.md "Agile Weapon Trait"), [reach <15 feet>](rules/traits/reach-15-feet.md "Reach Weapon Trait")), **Damage** `6d6+6` bludgeoning - **Ranged**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") Bellowing Roar (), **Damage** `6d6+3` mental ```