--- obsidianUIMode: preview noteType: pf2eMonster aliases: "Blodeuwedd" tags: - pf2e/creature/type/fey - pf2e/creature/type/plant - pf2e/creature/level/6 statblock: inline level: 6 draft: true --- ```statblock columns: 2 forcecolumns: true layout: Basic Pathfinder 2e Layout source: "B2" name: "Blodeuwedd" level: "Creature 6" rare_02: "Uncommon" alignment: "CN" size: "Medium" trait_04: "Fey" trait_05: "Plant" modifier: 14 perception: - name: "Perception" desc: "Perception +14; __low-light vision__;" languages: "Aklo, Common, Fey; speak with plants;" skills: - name: "Skills" desc: "__Acrobatics__: +15 (1d20+15); __Diplomacy__: +15 (1d20+15); __Nature__: +13 (1d20+13); __Performance__: +15 (1d20+15); __Stealth__: +13 (1d20+13), (Stealth: +17 (1d20+17) in grasslands); __Survival__: +11 (1d20+11); " abilityMods: [4, 5, 2, 3, 2, 5] abilities_top: - name: "Allergen Aura" desc: " ([[aura]], [[primal]]); A blodeuwedd exudes a 30-foot aura of pollen and irritating allergens. A non-plant living creature that begins its turn in the aura must succeed at a DC 22 Fortitude save or become [[sickened|sickened 2]]. A creature that succeeds at its save is then temporarily immune to the allergen aura for 24 hours. A blodeuwedd can suppress this aura or activate it again as a free action." - name: "Wild Empathy" desc: " The blodeuwedd can use [[compendium/skills.md#Diplomacy|Diplomacy]] to [[Make an Impression]] on and make very simple Requests of animals." - name: Items desc: "+1 sling;" abilities_bot: - name: "Change Shape" desc: "⬺ ([[concentrate]], [[polymorph]], [[primal]], [[transmutation]]); A blodeuwedd can take on the appearance of a single unique humanoid or the form of a prairie owl. When in humanoid form, the blodeuwedd loses its claw attack. In owl form, its statistics change as follows: Size Small; Speed fly 60 feet; Melee ⬻ talons +15, Damage 1d3+1 (1d3+1). A blodeuwedd can return to their normal form as a free action." - name: "Living Footsteps Every" desc: " [[Stride]] action taken by a blodeuwedd causes small plants, grasses, and wildflowers to sprout from the ground, though they can suppress this effect if they desire. In a region or terrain that wouldn't normally support plant life, these plants thrive for 1 minute before withering away." - name: "Nature's Infusion" desc: "⬺ __Frequency__ once per day __Effect__ While surrounded by any field or fertile plain, a blodeuwedd can infuse themself with borrowed life energy from nearby plants and nutrients in the ground. The blodeuwedd gains 15 temporary Hit Points that last for 1 hour." speed: 25 feet ac: 24 armorclass: - name: AC desc: "24; __Fort__: +12 (1d20+12); __Ref__: +17 (1d20+17); __Will__: +14 (1d20+14);" hp: 105 health: - name: HP desc: "105; " attacks: - name: Melee desc: "⬻ claw +14 ([[agile]]); __Damage__ 2d8+7 (2d8+7) slashing" - name: Ranged desc: "⬻ sling +17 ([[propulsive]], [[range|range increment 50 feet]]); __Damage__ 2d6+4 (2d6+4) bludgeoning" - name: Melee desc: "⬻ talons +15 __Damage__ 1d3+1 (1d3+1)." spellcasting: - name: "Primal Innate Spells" desc: "DC 25; __Cantrips (4th)__ [[Light]], [[Tangle Vine]]; __2nd__ [[Entangling Flora]] (3); __3rd__ [[wall of thorns]]; __4th__ [[Mirage]], [[Rewrite Memory]], [[sleep]]; __Constant__ __(4th)__ [[speak with plants]];" sourcebook: "_Bestiary 2_, page 41." ``` ```encounter-table name: Blodeuwedd creatures: - 1: Blodeuwedd ```