--- obsidianUIMode: preview noteType: pf2eMonster aliases: "Culdewen" tags: - pf2e/creature/type/fey - pf2e/creature/level/7 statblock: inline level: 7 draft: true --- ```statblock columns: 2 forcecolumns: true layout: Basic Pathfinder 2e Layout source: "B2" name: "Culdewen" level: "Creature 7" alignment: "CE" size: "Small" trait_03: "Amphibious" trait_04: "Fey" modifier: 15 perception: - name: "Perception" desc: "Perception +15; __low-light vision__;" languages: "Thalassic, Common, Fey; " skills: - name: "Skills" desc: "__Athletics__: +16 (1d20+16); __Deception__: +16 (1d20+16); __Intimidation__: +14 (1d20+14); __Nature__: +12 (1d20+12); __Stealth__: +15 (1d20+15); __Survival__: +16 (1d20+16); __Sailing lore__: +14 (1d20+14); " abilityMods: [4, 5, 1, -1, 2, 4] abilities_top: - name: "Culdewen's Curse" desc: " ([[curse]], [[enchantment]], [[primal]]); A culdewen that captures a creature is compelled to immediately retreat to a secluded place to eat, typically journeying by boat. The travel to the secluded place always takes at least 1 day. Their captive is cursed to vanish on the journey—typically being lost in the water or consumed by aquatic creatures—and can be recovered only by a [[wish]] spell or similarly powerful magic." - name: Items desc: "fish hook, oar (functions as mace);" abilities_bot: - name: "Hooked" desc: " A creature struck by the culdewen's fish hook is skewered, taking 1d4 (1d4) [[Persistent Damage|persistent bleed damage]] as long as the hook remains stuck in it. The fish hook can be removed only if a creature spends an [[Interact]] action and succeeds at a DC 25 [[compendium/skills.md#Athletics|Athletics]] check to pull it free." - name: "Land the Fish" desc: "⬻ __Requirements__ A creature is hooked by the culdewen's fish hook and adjacent to the culdewen __Effect__ The culdewen hoists the creature over their shoulder, as though it weighs no more than a fish. Unless the creature is unable to act, the culdewen must attempt an [[compendium/skills.md#Athletics|Athletics]] check against the creature's Fortitude DC. On a success, the creature is [[restrained]] by the culdewen. While hoisting a creature, the culdewen gains a +20-foot status bonus to their Speeds and is compelled to escape with it (see culdewen's curse above)." - name: "Reel In" desc: "⬻ ([[manipulate]]); The culdewen pulls the rope attached to their hook. If they have no creature hooked, the fish hook returns to the culdewen's hand. If a creature is hooked, the culdewen attempts an [[compendium/skills.md#Athletics|Athletics]] check against the creature's Fortitude DC, pulling it up to 30 feet closer on a success (60 feet on a critical success)." - name: "Swear" desc: "⬻ ([[auditory]], [[curse]], [[enchantment]], [[primal]]); The culdewen unleashes a string of invectives. Each creature that hears them must attempt a DC 25 Will save, with the effects of mariner's curse and is then temporarily immune for 24 hours. Even on a failed save, the curse ends automatically after 1 day." speed: 40 feet, swim 40 feet ac: 25 armorclass: - name: AC desc: "25; __Fort__: +14 (1d20+14); __Ref__: +18 (1d20+18); __Will__: +13 (1d20+13);" hp: 105 health: - name: HP desc: "105; " attacks: - name: Melee desc: "⬻ fish hook +17 ([[trip]]); __Damage__ 2d10+7 (2d10+7) piercing plus hooked" - name: Melee desc: "⬻ oar +17 ([[shove]]); __Damage__ 2d6+7 (2d6+7) bludgeoning" - name: Ranged desc: "⬻ fish hook +18 ([[thrown|thrown 30 feet]]); __Damage__ 2d10+7 (2d10+7) piercing plus hooked" sourcebook: "_Bestiary 2_, page 57." ``` ```encounter-table name: Culdewen creatures: - 1: Culdewen ```