--- obsidianUIMode: preview noteType: pf2eMonster aliases: "Grimstalker" tags: - pf2e/creature/type/fey - pf2e/creature/level/5 statblock: inline level: 5 draft: true --- ```statblock columns: 2 forcecolumns: true layout: Basic Pathfinder 2e Layout source: "B2" name: "Grimstalker" level: "Creature 5" alignment: "CE" size: "Medium" trait_03: "Fey" modifier: 12 perception: - name: "Perception" desc: "Perception +12; __low-light vision__;" languages: "Aklo, Common; " skills: - name: "Skills" desc: "__Acrobatics__: +13 (1d20+13); __Intimidation__: +13 (1d20+13); __Nature__: +11 (1d20+11); __Stealth__: +13 (1d20+13); __Survival__: +12 (1d20+12); " abilityMods: [4, 4, 2, 2, 3, 2] abilities_top: - name: "Camouflage" desc: " A grimstalker can [[Hide]] in natural environments, even if it doesn't have cover." abilities_bot: - name: "Grimstalker Sap" desc: " ([[poison]]); __Saving Throw__ DC 22 Fortitude. __Maximum Duration__ 6 rounds __Stage 1__ 1d6 (1d6) poison damage (1 round) __Stage 2__ 1d6 (1d6) poison damage and [[clumsy 1]] (1 round) __Stage 3__ 2d6 (2d6) poison damage and [[clumsy 2]] (1 round)" - name: "Woodland Stride" desc: " A grimstalker can always find a path, almost as if foliage parts before it. A grimstalker ignores [[difficult terrain]] caused by plants, such as bushes, vines, and undergrowth. Even plants manipulated by magic don't impede its progress." speed: 40 feet, climb 20 feet; woodland stride; ac: 22 armorclass: - name: AC desc: "22; __Fort__: +9 (1d20+9); __Ref__: +15 (1d20+15); __Will__: +12 (1d20+12);" hp: 60 health: - name: HP desc: "60; " attacks: - name: Melee desc: "⬻ claw +15 ([[agile]]); __Damage__ 2d6+7 (2d6+7) slashing plus grimstalker sap" spellcasting: - name: "Primal Innate Spells" desc: "DC 22, attack +14; __Cantrips (3rd)__ [[Tangle Vine]]; __2nd__ [[Entangling Flora]], [[pass without trace]], [[One with Plants]]; __3rd__ [[earthbind]], [[wall of thorns]];" sourcebook: "_Bestiary 2_, page 137." ``` ```encounter-table name: Grimstalker creatures: - 1: Grimstalker ```