--- obsidianUIMode: preview noteType: pf2eMonster aliases: "Monadic Deva" tags: - pf2e/creature/type/celestial - pf2e/creature/level/12 statblock: inline level: 12 draft: true --- ```statblock columns: 2 forcecolumns: true layout: Basic Pathfinder 2e Layout source: "B2" name: "Monadic Deva" level: "Creature 12" alignment: "NG" size: "Medium" trait_03: "Angel" trait_04: "Celestial" modifier: 25 perception: - name: "Perception" desc: "Perception +25; __darkvision__;" languages: "Empyrean, Draconic, Infernal; tongues;" skills: - name: "Skills" desc: "__Arcana__: +25 (1d20+25); __Diplomacy__: +24 (1d20+24); __Intimidation__: +22 (1d20+22); __Occultism__: +20 (1d20+20); __Religion__: +25 (1d20+25); __Survival__: +22 (1d20+22); " abilityMods: [7, 4, 5, 4, 4, 5] abilities_mid: - name: "Spiritual Warden" desc: " ([[abjuration]], [[aura]], [[divine]]); 20 feet. Allies in the aura gain a +2 status bonus to saving throws against [[death]] effects and effects that target or manipulate their souls." abilities_top: - name: Items desc: "+1 striking mace;" abilities_bot: - name: "Holy Armaments" desc: " ([[divine]], [[evocation]]); Any weapon gains the effect of a holy property rune while a monadic deva wields it." - name: "Rebuke Soul" desc: "⬻ ([[auditory]], [[divine]], [[enchantment]], [[good]], [[incapacitation]]); The monadic deva speaks a word to cause a creature's soul to recoil at its sins or an undead creature to recoil at its lack of a soul. One non-good living or undead target within 40 feet takes 5d10 (5d10) good damage and must attempt a DC 32 Fortitude save. Regardless of the outcome, the target is then temporarily immune for 10 minutes.\n__Critical Success__ The target is unaffected.\n__Success__ The target takes half damage and is [[stunned|stunned 1]].\n__Failure__ The target takes full damage and is [[stunned|stunned 2]].\n__Critical Failure__ The target takes double damage and is [[stunned|stunned 4]]." - name: "Solid Blow" desc: " ([[divine]], [[evocation]], [[force]]); When a monadic deva hits a target for the second time during its turn with its mace, it deals an additional 2d12 (2d12) force damage as its weapon shimmers with ripples of power." speed: 30 feet, fly 60 feet ac: 33 armorclass: - name: AC desc: "33; __Fort__: +24 (1d20+24); __Ref__: +21 (1d20+21); __Will__: +20 (1d20+20);" hp: 245 health: - name: HP desc: "245; __Immunities__ death effects; __Weaknesses__ evil 10;" attacks: - name: Melee desc: "⬻ holy mace +28 ([[good]], [[magical]], [[shove]]); __Damage__ 2d6+15 (2d6+15) bludgeoning plus 1d6 (1d6) force and 1d6 (1d6) good plus solid blow" spellcasting: - name: "Divine Innate Spells" desc: "DC 31; __1st__ [[detect alignment]] (at will) evil only; __2nd__ [[invisibility]] (at will) self only; __4th__ [[charm]]; __5th__ [[creation]], [[Clear Mind]]; __6th__ [[divine wrath]], [[heal]], [[paralyze]], [[Cleanse Affliction]], [[remove disease]]; __Constant__ __(5th)__ [[Truespeech]];" sourcebook: "_Bestiary 2_, page 15." ``` ```encounter-table name: Monadic Deva creatures: - 1: Monadic Deva ```