--- obsidianUIMode: preview noteType: pf2eMonster aliases: "Sandpoint Devil" tags: - pf2e/creature/type/beast - pf2e/creature/type/fiend - pf2e/creature/level/8 statblock: inline level: 8 draft: true --- ```statblock columns: 2 forcecolumns: true layout: Basic Pathfinder 2e Layout source: "B2" name: "Sandpoint Devil" level: "Creature 8" rare_04: "Unique" alignment: "NE" size: "Large" trait_04: "Beast" trait_05: "Fiend" modifier: 16 perception: - name: "Perception" desc: "Perception +16; __greater darkvision__, __imprecise scent 30__;" languages: "Chthonian, Varisian; " skills: - name: "Skills" desc: "__Acrobatics__: +16 (1d20+16); __Athletics__: +18 (1d20+18); __Intimidation__: +18 (1d20+18); __Stealth__: +18 (1d20+18); __Survival__: +16 (1d20+16); " abilityMods: [6, 4, 5, 0, 4, 3] abilities_mid: - name: "Attack of Opportunity" desc: "⬲ Hoof only." abilities_bot: - name: "Accursed Breath" desc: "⬺ ([[curse]], [[evocation]], [[fire]], [[occult]]); The Sandpoint Devil breathes a 30-foot cone of flame that deals 6d10 (6d10) fire damage. Each creature in the area must attempt a DC 26 Reflex save. The." - name: "Sandpoint" desc: " Devil can't use Accursed Breath for 1d4 (1d4) rounds.\n__Critical Success__ The creature is unaffected.\n__Success__ The creature takes half damage.\n__Failure__ The creature takes full damage and is [[sickened|sickened 2]] by the agonizing pain of its burns.\n__Critical Failure__ The creature takes full damage and is cursed. The victim's flesh appears charred and burned, and the pain of being burned alive never fully vanishes. The cursed creature takes a –2 status penalty to all checks from the constant pain. Healing doesn't alter the appearance of the burns or lessen the penalty, but removing the curse does." - name: "Devil's Howl" desc: "⬺ ([[auditory]], [[emotion]], [[enchantment]], [[fear]], [[mental]], [[occult]]); The Sandpoint Devil unleashes a bloodcurdling howl that can be heard for miles. Each creature within a 100-foot emanation must succeed at a DC 26 Will save or become [[frightened|frightened 2]] ([[frightened|frightened 3]] and [[fleeing]] as long as it remains [[frightened]] on a critical failure). Creatures that attempt this Will save are then immune to Devil's Howl for 24 hours." - name: "Trample" desc: "⬽ Medium or smaller, hoof, DC 23." speed: 35 feet, fly 50 feet ac: 27 armorclass: - name: AC desc: "27; __Fort__: +19 (1d20+19); __Ref__: +14 (1d20+14); __Will__: +16 (1d20+16);" hp: 165 health: - name: HP desc: "165; __Immunities__ fire, fear; __Weaknesses__ cold iron 5;" attacks: - name: Melee desc: "⬻ jaws +20 __Damage__ 2d10+12 (2d10+12) piercing" - name: Melee desc: "⬻ hoof +20 ([[agile]], [[versatile|versatile s]]); __Damage__ 2d6+12 (2d6+12) bludgeoning" spellcasting: - name: "Occult Innate Spells" desc: "DC 23, attack +15; __Cantrips (4th)__ [[produce flame]]; __1st__ [[gust of wind]] (at will); __2nd__ [[Mist]]; __3rd__ [[stinking cloud]]; __4th__ [[Translocate]], [[phantasmal killer]];" sourcebook: "_Bestiary 2_, page 230." ``` ```encounter-table name: Sandpoint Devil creatures: - 1: Sandpoint Devil ```