--- obsidianUIMode: preview noteType: pf2eMonster aliases: "Skulk" tags: - pf2e/creature/type/humanoid - pf2e/creature/level/1 statblock: inline level: 1 draft: true --- ```statblock columns: 2 forcecolumns: true layout: Basic Pathfinder 2e Layout source: "B2" name: "Skulk" level: "Creature 1" alignment: "CE" size: "Medium" trait_03: "Humanoid" trait_04: "Skulk" modifier: 5 perception: - name: "Perception" desc: "Perception +5; __low-light vision__;" languages: "Common; " skills: - name: "Skills" desc: "__Acrobatics__: +6 (1d20+6); __Deception__: +6 (1d20+6); __Society__: +4 (1d20+4); __Stealth__: +8 (1d20+8); __Thievery__: +6 (1d20+6); " abilityMods: [0, 3, 2, 1, 2, 1] abilities_top: - name: "Camouflaged Step" desc: " The skulk gains the benefit of the [[Cover Tracks]] action in forests and subterranean settings without moving at half Speed." - name: "Chameleon Skin" desc: " The skulk's skin shifts and changes to match the surroundings. As long as most of their body is not covered by clothing or armor, the skulk gains a +2 circumstance bonus to [[compendium/skills.md#Stealth|Stealth]] checks to [[Hide]]." - name: Items desc: "[[dagger]] (2), [[shortsword]];" abilities_bot: - name: "Sneak Attack" desc: " A skulk's [[Strike|Strikes]] deal an extra 1d6 (1d6) precision damage to [[flat-footed]] creatures." speed: 25 feet ac: 16 armorclass: - name: AC desc: "16; __Fort__: +7 (1d20+7); __Ref__: +8 (1d20+8); __Will__: +5 (1d20+5);" hp: 21 health: - name: HP desc: "21; " attacks: - name: Melee desc: "⬻ shortsword +8 ([[agile]], [[finesse]], [[versatile|versatile s]]); __Damage__ 1d6+2 (1d6+2) piercing" - name: Ranged desc: "⬻ dagger +8 ([[agile]], [[thrown|thrown 10 feet]], [[versatile|versatile s]]); __Damage__ 1d4+2 (1d4+2) piercing" sourcebook: "_Bestiary 2_, page 243." ``` ```encounter-table name: Skulk creatures: - 1: Skulk ```