--- obsidianUIMode: preview cssclasses: pf2e,pf2e-note tags: - compendium/src/pf2e/aoa4 - compendium/src/pf2e/aoe5 - compendium/src/pf2e/av3 - compendium/src/pf2e/bl6 - compendium/src/pf2e/crb - compendium/src/pf2e/logm aliases: ["Domains"] --- # Domains ## Abomination _Source: Abomination Vaults #3: Eyes of Empty Death p. 65_ You seek to instill abhorrence and horror in those around you. **Spells** [Lift Nature's Caul](compendium/spells/lift-natures-caul-av3.md), [Fearful Feast](compendium/spells/fearful-feast-av3.md) ## Air _Source: Core Rulebook p. 441_ You can control winds and the weather. **Spells** [Pushing Gust](compendium/spells/pushing-gust.md), [Disperse Into Air](compendium/spells/disperse-into-air.md) ## Ambition _Source: Core Rulebook p. 441_ You strive to keep up with and outpace the competition. **Spells** [Blind Ambition](compendium/spells/blind-ambition.md), [Competitive Edge](compendium/spells/competitive-edge.md) ## Change _Source: Lost Omens: Gods & Magic p. 112_ You can restructure the physical and metaphysical. **Spells** [Adapt Self](compendium/spells/adapt-self-logm.md), [Adaptive Ablation](compendium/spells/adaptive-ablation-logm.md) ## Cities _Source: Core Rulebook p. 441_ You have powers over urban environments and denizens. **Spells** [Face In The Crowd](compendium/spells/face-in-the-crowd.md), [Pulse Of The City](compendium/spells/pulse-of-the-city.md) ## Cold _Source: Lost Omens: Gods & Magic p. 112_ You control ice, snow, and freezing temperatures. **Spells** [Winter Bolt](compendium/spells/winter-bolt-logm.md), [Diamond Dust](compendium/spells/diamond-dust-logm.md) ## Confidence _Source: Core Rulebook p. 441_ You overcome your fear and project pride. **Spells** [Veil Of Confidence](compendium/spells/veil-of-confidence.md), [Delusional Pride](compendium/spells/delusional-pride.md) ## Creation _Source: Core Rulebook p. 441_ You have divine abilities related to crafting and art. **Spells** [Splash Of Art](compendium/spells/splash-of-art.md), [Artistic Flourish](compendium/spells/artistic-flourish.md) ## Darkness _Source: Core Rulebook p. 441_ You operate in the darkness and take away the light. **Spells** [Cloak Of Shadow](compendium/spells/cloak-of-shadow.md), [Darkened Eyes](compendium/spells/darkened-eyes.md) ## Death _Source: Core Rulebook p. 441_ You have the power to end lives and destroy undead. **Spells** [Death's Call](compendium/spells/deaths-call.md), [Eradicate Undeath](compendium/spells/eradicate-undeath.md) ## Decay _Source: Lost Omens: Gods & Magic p. 112_ You have the power to spoil and deteriorate matter. **Spells** [Withering Grasp](compendium/spells/withering-grasp-logm.md), [Fallow Field](compendium/spells/fallow-field-logm.md) ## Delirium _Source: Lost Omens: Gods & Magic p. 113_ You can bring about hallucinations and restlessness. **Spells** [Hyperfocus](compendium/spells/hyperfocus-logm.md), [Ephemeral Hazards](compendium/spells/ephemeral-hazards-logm.md) ## Destruction _Source: Core Rulebook p. 441_ You are a conduit for divine devastation. **Spells** [Cry Of Destruction](compendium/spells/cry-of-destruction.md), [Destructive Aura](compendium/spells/destructive-aura.md) ## Dreams _Source: Core Rulebook p. 441_ You have the power to enter and manipulate dreams. **Spells** [Sweet Dream](compendium/spells/sweet-dream.md), [Dreamer's Call](compendium/spells/dreamers-call.md) ## Dust _Source: Lost Omens: Gods & Magic p. 114_ You have the power to dry and crumble what opposes you. **Spells** [Parch](compendium/spells/parch-logm.md), [Dust Storm](compendium/spells/dust-storm-logm.md) ## Duty _Source: Lost Omens: Gods & Magic p. 114_ You defend oaths and carry out your divine missions with great dedication. **Spells** [Oathkeeper's Insignia](compendium/spells/oathkeepers-insignia-logm.md), [Dutiful Challenge](compendium/spells/dutiful-challenge-logm.md) ## Earth _Source: Core Rulebook p. 441_ You control soil and stone. **Spells** [Hurtling Stone](compendium/spells/hurtling-stone.md), [Localized Quake](compendium/spells/localized-quake.md) ## Family _Source: Core Rulebook p. 441_ You aid and protect your family and community more effectively. **Spells** [Soothing Words](compendium/spells/soothing-words.md), [Unity](compendium/spells/unity.md) ## Fate _Source: Core Rulebook p. 441_ You see and understand hidden inevitabilities. **Spells** [Read Fate](compendium/spells/read-fate.md), [Tempt Fate](compendium/spells/tempt-fate.md) ## Fire _Source: Core Rulebook p. 441_ You control flame. **Spells** [Fire Ray](compendium/spells/fire-ray.md), [Flame Barrier](compendium/spells/flame-barrier.md) ## Freedom _Source: Core Rulebook p. 441_ You liberate yourself and others from shackles and constraints. **Spells** [Unimpeded Stride](compendium/spells/unimpeded-stride.md), [Word Of Freedom](compendium/spells/word-of-freedom.md) ## Glyph _Source: Lost Omens: Gods & Magic p. 114_ You wield power over written words and symbols. **Spells** [Redact](compendium/spells/redact-logm.md), [Ghostly Transcription](compendium/spells/ghostly-transcription-logm.md) ## Healing _Source: Core Rulebook p. 441_ Your healing magic is particularly potent. **Spells** [Healer's Blessing](compendium/spells/healers-blessing.md), [Rebuke Death](compendium/spells/rebuke-death.md) ## Indulgence _Source: Core Rulebook p. 441_ You feast mightily and can shake off the effects of overindulging. **Spells** [Overstuff](compendium/spells/overstuff.md), [Take Its Course](compendium/spells/take-its-course.md) ## Introspection _Source: Blood Lords #6: Ghost King's Rage p. 73_ You guide others in examining their lives, emotions, and motivations to ultimately become a truer version of themselves—a difficult and often painful process. ## Knowledge _Source: Core Rulebook p. 441_ You receive divine insights. **Spells** [Scholarly Recollection](compendium/spells/scholarly-recollection.md), [Know The Enemy](compendium/spells/know-the-enemy.md) ## Lightning _Source: Lost Omens: Gods & Magic p. 115_ You control electricity, thunder, and storms. **Spells** [Charged Javelin](compendium/spells/charged-javelin-logm.md), [Bottle The Storm](compendium/spells/bottle-the-storm-logm.md) ## Luck _Source: Core Rulebook p. 441_ You're unnaturally lucky and keep out of harm's way. **Spells** [Bit Of Luck](compendium/spells/bit-of-luck.md), [Lucky Break](compendium/spells/lucky-break.md) ## Magic _Source: Core Rulebook p. 441_ You perform the unexpected and inexplicable. **Spells** [Magic's Vessel](compendium/spells/magics-vessel.md), [Mystic Beacon](compendium/spells/mystic-beacon.md) ## Might _Source: Core Rulebook p. 441_ Your physical power is bolstered by divine strength. **Spells** [Athletic Rush](compendium/spells/athletic-rush.md), [Enduring Might](compendium/spells/enduring-might.md) ## Moon _Source: Core Rulebook p. 441_ You command powers associated with the moon. **Spells** [Moonbeam](compendium/spells/moonbeam.md), [Touch Of The Moon](compendium/spells/touch-of-the-moon.md) ## Naga _Source: Agents of Edgewatch #5: Belly of the Black Whale p. 441_ Like the serpentine nagas, you're in tune with cosmic forces that Ravithra once controlled. **Spells** [Split The Tongue](compendium/spells/split-the-tongue-aoe5.md), [Ordained Purpose](compendium/spells/ordained-purpose-aoe5.md) ## Nature _Source: Core Rulebook p. 441_ You hold power over animals and plants. **Spells** [Vibrant Thorns](compendium/spells/vibrant-thorns.md), [Nature's Bounty](compendium/spells/natures-bounty.md) ## Nightmares _Source: Core Rulebook p. 441_ You fill minds with horror and dread. **Spells** [Waking Nightmare](compendium/spells/waking-nightmare.md), [Shared Nightmare](compendium/spells/shared-nightmare.md) ## Pain _Source: Core Rulebook p. 441_ You punish those who displease you with the sharp sting of pain. **Spells** [Savor The Sting](compendium/spells/savor-the-sting.md), [Retributive Pain](compendium/spells/retributive-pain.md) ## Passion _Source: Core Rulebook p. 441_ You evoke passion, whether as love or lust. **Spells** [Charming Touch](compendium/spells/charming-touch.md), [Captivating Adoration](compendium/spells/captivating-adoration.md) ## Perfection _Source: Core Rulebook p. 441_ You strive to perfect your mind, body, and spirit. **Spells** [Perfected Mind](compendium/spells/perfected-mind.md), [Perfected Form](compendium/spells/perfected-form.md) ## Plague _Source: Lost Omens: Gods & Magic p. 115_ You wield disease and pestilence like a weapon. **Spells** [Divine Plagues](compendium/spells/divine-plagues-logm.md), [Foul Miasma](compendium/spells/foul-miasma-logm.md) ## Protection _Source: Core Rulebook p. 441_ You ward yourself and others. **Spells** [Protector's Sacrifice](compendium/spells/protectors-sacrifice.md), [Protector's Sphere](compendium/spells/protectors-sphere.md) ## Repose _Source: Lost Omens: Gods & Magic p. 116_ You ease mental burdens. **Spells** [Share Burden](compendium/spells/share-burden-logm.md), [Font Of Serenity](compendium/spells/font-of-serenity-logm.md) ## Secrecy _Source: Core Rulebook p. 441_ You protect secrets and keep them hidden. **Spells** [Forced Quiet](compendium/spells/forced-quiet.md), [Safeguard Secret](compendium/spells/safeguard-secret.md) ## Sorrow _Source: Lost Omens: Gods & Magic p. 116_ You have a painful connection to melancholy and sadness. **Spells** [Lament](compendium/spells/lament-logm.md), [Overflowing Sorrow](compendium/spells/overflowing-sorrow-logm.md) ## Soul _Source: Lost Omens: Gods & Magic p. 117_ You wield power over the spiritual. **Spells** [Eject Soul](compendium/spells/eject-soul-logm.md), [Ectoplasmic Interstice](compendium/spells/ectoplasmic-interstice-logm.md) ## Star _Source: Lost Omens: Gods & Magic p. 117_ You command the power of the stars. **Spells** [Zenith Star](compendium/spells/zenith-star-logm.md), [Asterism](compendium/spells/asterism-logm.md) ## Sun _Source: Core Rulebook p. 441_ You harness the power of the sun and other light sources, and punish undead. **Spells** [Dazzling Flash](compendium/spells/dazzling-flash.md), [Positive Luminance](compendium/spells/positive-luminance.md) ## Swarm _Source: Lost Omens: Gods & Magic p. 117_ You exert control over masses of creatures. **Spells** [Swarmsense](compendium/spells/swarmsense-logm.md), [Swarm Form](compendium/spells/swarm-form-logm.md) ## Time _Source: Lost Omens: Gods & Magic p. 118_ You reign over the flow of time. **Spells** [Delay Consequence](compendium/spells/delay-consequence-logm.md), [Stasis](compendium/spells/stasis-logm.md) ## Toil _Source: Age of Ashes #4: Fires of the Haunted City p. 63_ You work constantly and refuse to let anything stand in your way. **Spells** [Practice Makes Perfect](compendium/spells/practice-makes-perfect-aoa4.md), [Tireless Worker](compendium/spells/tireless-worker-aoa4.md) ## Travel _Source: Core Rulebook p. 441_ You have power over movement and journeys. **Spells** [Agile Feet](compendium/spells/agile-feet.md), [Traveler's Transit](compendium/spells/travelers-transit.md) ## Trickery _Source: Core Rulebook p. 441_ You deceive others and cause mischief. **Spells** [Sudden Shift](compendium/spells/sudden-shift.md), [Trickster's Twin](compendium/spells/tricksters-twin.md) ## Truth _Source: Core Rulebook p. 441_ You pierce lies and discover the truth. **Spells** [Word Of Truth](compendium/spells/word-of-truth.md), [Glimpse The Truth](compendium/spells/glimpse-the-truth.md) ## Tyranny _Source: Core Rulebook p. 441_ You wield power to rule and enslave others. **Spells** [Touch Of Obedience](compendium/spells/touch-of-obedience.md), [Commanding Lash](compendium/spells/commanding-lash.md) ## Undeath _Source: Core Rulebook p. 441_ Your magic carries close ties to the undead. **Spells** [Touch Of Undeath](compendium/spells/touch-of-undeath.md), [Malignant Sustenance](compendium/spells/malignant-sustenance.md) ## Vigil _Source: Lost Omens: Gods & Magic p. 118_ You watch over those long passed and guard their secrets. **Spells** [Object Memory](compendium/spells/object-memory-logm.md), [Remember The Lost](compendium/spells/remember-the-lost-logm.md) ## Void _Source: Lost Omens: Gods & Magic p. 112_ You draw power from emptiness. **Spells** [Empty Inside](compendium/spells/empty-inside-logm.md), [Door To Beyond](compendium/spells/door-to-beyond-logm.md) ## Water _Source: Core Rulebook p. 441_ You control water and bodies of water. **Spells** [Tidal Surge](compendium/spells/tidal-surge.md), [Downpour](compendium/spells/downpour.md) ## Wealth _Source: Core Rulebook p. 441_ You hold power over wealth, trade, and treasure. **Spells** [Appearance Of Wealth](compendium/spells/appearance-of-wealth.md), [Precious Metals](compendium/spells/precious-metals.md) ## Wyrmkin _Source: Lost Omens: Gods & Magic p. 119_ You draw on the power of dragons, linnorms, and other powerful reptilian creatures. **Spells** [Draconic Barrage](compendium/spells/draconic-barrage-logm.md), [Roar Of The Wyrm](compendium/spells/roar-of-the-wyrm-logm.md) ## Zeal _Source: Core Rulebook p. 441_ Your inner fire increases your combat prowess. **Spells** [Weapon Surge](compendium/spells/weapon-surge.md), [Zeal For Battle](compendium/spells/zeal-for-battle.md)