--- name: Draw Ire alias: Draw Ire tags: - pf2e/spell - pf2e/spell/level_1 - pf2e/school/enchantment - pf2e/spelltype/save - pf2e/tradition/arcane - pf2e/tradition/occult level: 1 school: enchantment type: save traditions: [arcane, occult] time: 2 actions pf2etime: "*⬺{ .Pathfinder }*" range: 120 feet target: 1 creature source: "Pathfinder Secrets of Magic" duration: 1 minute save: will basic: false traits: - common - emotion - mental - enchantment components: - somatic - verbal --- # `=this.name` ==emotion== | ==mental== | ==enchantment== *Source* `=this.source` **Traditions** `=this.traditions` **Cast** `=this.time` | `=this.components` **Range** `=this.range`; **Targets** `=this.target` **Saving Throw** `=this.save`; **Duration** `=this.duration` *** You cause mental distress to a creature, goading it to strike back at you. You deal 1d10 mental damage to the creature and cause it to take a -1 status penalty to attack rolls against creatures other than you. The creature must attempt a Will saving throw. **Critical Success** The target is unaffected. **Success** The target takes half damage and the penalty. The spell ends at the end of the target's next turn. **Failure** The target takes full damage and the penalty. **Critical Failure** The target takes double damage, and the status penalty is -2. **Heightened (+1)** The damage increases by 1d10.