--- name: Blood Vendetta alias: Blood Vendetta tags: - pf2e/spell - pf2e/spell/level_2 - pf2e/school/necromancy - pf2e/spelltype/save - pf2e/tradition/arcane - pf2e/tradition/divine - pf2e/tradition/occult level: 2 school: necromancy type: save traditions: [arcane, divine, occult] time: reaction pf2etime: "*⬲{ .Pathfinder }*" trigger: A creature deals piercing, slashing, or persistent bleed damage to you requirements: You can bleed. range: 30 feet target: The triggering creature source: "Pathfinder Advanced Player's Guide" duration: varies save: will basic: false traits: - common - curse - necromancy components: - verbal --- # `=this.name` ==curse== | ==necromancy== *Source* `=this.source` **Traditions** `=this.traditions` **Cast** `=this.time` | `=this.components`; **Trigger** `=this.trigger`; **Requirements** `=this.requirements` **Range** `=this.range`; **Targets** `=this.target` **Saving Throw** `=this.save`; **Duration** `=this.duration` *** You curse the target, punishing it for having the audacity to spill your blood. The target takes 2d6 persistent Bleed damage and must attempt a Will save. **Critical Success** The target is unaffected. **Success** The target takes half the persistent bleed damage. **Failure** The target takes the full persistent bleed damage. Until the bleeding stops, the target has weakness 1 to piercing and slashing damage. **Critical Failure** As failure, but the target takes double the persistent bleed damage. **Heightened (+2)** The persistent bleed damage increases by 2d6 persistent Bleed damage.