--- name: Mind Games alias: Mind Games tags: - pf2e/spell - pf2e/spell/level_2 - pf2e/school/enchantment - pf2e/spelltype/save - pf2e/tradition/arcane - pf2e/tradition/occult level: 2 school: enchantment type: save traditions: [arcane, occult] time: 2 actions pf2etime: "*⬺{ .Pathfinder }*" range: 30 feet target: 1 creature source: "Pathfinder #169: Kindled Magic" duration: sustained up to 1 minute save: will basic: false cost: 3 gp game piece focus traits: - uncommon - mental - enchantment components: - somatic - verbal --- # `=this.name` ==uncommon== | ==mental== | ==enchantment== *Source* `=this.source` **Traditions** `=this.traditions` **Cast** `=this.time` | `=this.components` **Range** `=this.range`; **Targets** `=this.target` **Saving Throw** `=this.save`; **Duration** `=this.duration` **Cost** `=this.cost` *** You lock minds with the target, trying to mentally subdue them. The target must attempt a Will save. Each time you Sustain this Spell, the target attempts another Will save. **Critical Success** You are [[Stunned]] 1 and the spell ends. **Success** The target is unaffected. **Failure** The target is stunned 1. **Critical Failure** The target is [[Stunned]] 2.