--- name: Restoration alias: Restoration tags: - pf2e/spell - pf2e/spell/level_2 - pf2e/school/necromancy - pf2e/spelltype/heal - pf2e/tradition/divine - pf2e/tradition/occult - pf2e/tradition/primal level: 2 school: necromancy type: heal traditions: [divine, occult, primal] time: 1 minute pf2etime: "" range: touch target: 1 creature source: "Pathfinder Core Rulebook" traits: - common - healing - necromancy components: - somatic - verbal --- # `=this.name` ==healing== | ==necromancy== *Source* `=this.source` **Traditions** `=this.traditions` **Cast** `=this.time` | `=this.components` **Range** `=this.range`; **Targets** `=this.target` *** Restorative magic counters the effects of toxins or conditions that prevent a creature from functioning at its best. When you cast restoration, choose to either reduce a condition or lessen the effect of a toxin. A creature can benefit from only one restoration spell each day, and it can't benefit from restoration more than once to reduce the stage of the same exposure to a given toxin. Lessen a Toxin Reduce the stage of one toxin the target suffers from by one stage. This can't reduce the stage below stage 1 or cure the affliction. Reduce a Condition Reduce the value of the target's [[Clumsy]], [[Enfeebled]], or [[Stupefied]] condition by 2. You can instead reduce two of the listed conditions by 1 each. **Heightened (4th)** Add [[Drained]] to the list of conditions you can reduce. When you lessen a toxin, reduce the stage by two. You also gain a third option that allows you to reduce the target's [[Doomed]] value by 1. You can't use this to reduce a permanent Doomed condition. **Heightened (6th)** As the 4th-level restoration, but you can reduce a permanent Doomed condition if you add a spellcasting action and a material component while Casting the Spell, during which you provide 100 gp worth of diamond dust as a cost.