--- title: "Deep Freeze" draft: true noteType: ":luggage:" aliases: "Deep Freeze" foundryId: Item.qeyhdup2etCnFLYW tags: - Item --- # Deep Freeze You vent a jet of supercooled fluid from your innovation, damaging a foe and slowing it down. Target one creature within 60 feet. That creature takes cold damage equal to your level, with effects depending on its DC resolve reflex save. * * * **Critical Success** The target is unaffected. **Success** The target takes half damage and takes a -5-foot status penalty to its Speeds for 1 round. **Failure** The target takes full damage and takes a -10-foot status penalty to its Speeds for 1 round. **Critical Failure** The target takes double damage, is [[Slowed]] for 1 round, and takes a -15-foot status penalty to its Speeds for 1 round. **Unstable Function** Your innovation discharges an enormous cone of supercooled fluid, potentially causing cascading failures. Add the unstable trait to Deep Freeze. The ability affects all creatures within a 60 foot cone instead of a single target, and it deals cold damage equal to double your level instead of equal to your level. If you have the revolutionary innovation class feature, you can choose a 60 foot cone or a 90 foot cone when you use an unstable Deep Freeze. DC 17 flat{Unstable Check} **Special** If your innovation is a minion, it can take this action rather than you.