pathfinder2e-notes/content/mechanics/setting/deities/Vildeis.md
2026-01-10 22:20:08 +01:00

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---
obsidianUIMode: preview
cssclasses: pf2e,pf2e-deity
tags:
- compendium/src/pf2e/logm
- deity/empyreal-lords
- domain/duty/deity
- domain/pain/deity
- domain/sorrow/deity
- domain/zeal/deity
- trait/agile
- trait/finesse
- trait/reach-15-feet
- trait/thrown-40-feet
- trait/versatile-slashing
aliases: ["Vildeis", "The Cardinal Martyr"]
---
# Vildeis (The Cardinal Martyr) *([LG](rules/traits/lg-b1.md "Lawful Good Alignment Trait"))*
*Source: Lost Omens: Gods & Magic p. 128*
- **Category**: Empyreal Lords
- **Anathema**: joke or laugh about injustice, sacrifice others in your place, indulge in luxury
- **Follower Alignments**: [LG](rules/traits/lg-b1.md "Lawful Good Alignment Trait")
## Devotee benefits
- **Divine Ability**: Constitution or Charisma
- **Divine Font**: [harm](compendium/spells/harm.md) or [heal](compendium/spells/heal.md)
- **Divine Skill**: Medicine
- **Favored Weapon**: [dagger](compendium/equipment/items/dagger.md)
- **Domains**: [duty](compendium/setting/domains.md#Duty), [pain](compendium/setting/domains.md#Pain), [sorrow](compendium/setting/domains.md#Sorrow), [zeal](compendium/setting/domains.md#Zeal)
- **Cleric Spells**: 1st: [phantom pain](compendium/spells/phantom-pain.md); 2nd: slough skin; 5th: [synaptic pulse](compendium/spells/synaptic-pulse.md)
```ad-embed-avatar
title: [Avatar](compendium/spells/avatar.md) of Vildeis
- **Speed**: Speed 30 feet, fly 70 feet
- **Shield**: shield ( Hardness, can't be damaged)
- **Melee**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") dagger (, [agile](rules/traits/agile.md "Agile Weapon Trait"), [finesse](rules/traits/finesse.md "Finesse Weapon Trait"), [reach <15 feet>](rules/traits/reach-15-feet.md "Reach Weapon Trait"), [thrown <40 feet>](rules/traits/thrown-40-feet.md "Thrown Weapon Trait"), [versatile <slashing>](rules/traits/versatile-slashing.md "Versatile Weapon Trait")), **Damage** `5d4+6` piercing and `1d6` [persistent bleed damage](rules/conditions.md#Persistent%20Damage)
- **Ranged**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") cry of the martyred (), **Damage** `5d6+3` sonic and `1d6` persistent mental
```