pathfinder2e-notes/content/mechanics/srd/Backgrounds/Hermit.md
2026-01-11 21:55:09 +01:00

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Hermit 🧳 Hermit Item.1RoWji1N42747v1C
Item

Hermit

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In an isolated place--like a cave, remote oasis, or secluded mansion--you lived a life of solitude. Adventuring might be a welcome reprieve from solitude or an unwanted change, but in either case, you're likely still rough around the edges.

Choose two attribute boosts. One must be to Constitution or Intelligence, and one is a free attribute boost.

You're trained in the Nature or Occultism skill, plus a Lore skill related to the terrain you lived in as a hermit (such as Cave Lore or Desert Lore). You gain the Dubious Knowledge skill feat.