pathfinder2e-notes/content/mechanics/srd/Conditions/Stupefied.md
2026-01-11 21:55:09 +01:00

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Stupefied

Group abilities

Your thoughts and instincts are clouded. Stupefied always includes a value. You take a status penalty equal to this value on Intelligence-, Wisdom-, and Charisma-based checks and DCs, including Will saving throws, spell attack modifiers, spell DCs, and skill checks that use these attribute modifiers. Any time you attempt to Actions/Cast a Spell while stupefied, the spell is disrupted unless you succeed at a Flat check with a DC equal to 5 + your stupefied value.

Source: Pathfinder Player Core ORC