pathfinder2e-notes/content/Mechanics/Spells/Spells/Cantrips/Chill Touch.md
2025-06-04 22:42:06 +02:00

1.6 KiB

name alias tags level school type traditions bloodline mystery time pf2etime range target source save basic traits components description
Chill Touch Chill Touch
pf2e/spell
pf2e/spell/cantrip_1
pf2e/school/necromancy
pf2e/spelltype/save
pf2e/tradition/arcane
pf2e/tradition/divine
pf2e/tradition/occult
1 necromancy save
arcane
divine
occult
undead, shadow bones 2 actions *⬺{ .Pathfinder }* touch 1 living or undead creature Pathfinder Core Rulebook fortitude true
common
cantrip
negative
necromancy
somatic
verbal
Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead. Living Creature The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also Enfeebled 1 for 1 round on a critical failure. Undead Creature The target is Flat-Footed for 1 round on a failed Fortitude save. On a critical failure, the target is also Fleeing for 1 round unless it succeeds at a Will save. **Heightened (+1)** The negative damage to living creatures increases by 1d4.

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==cantrip== | ==negative== | ==necromancy==

Source =this.source Traditions =this.traditions Bloodline =this.bloodline Mystery: =this.mystery Cast =this.time | =this.components Range =this.range; Targets =this.target Basic Saving Throw =this.save


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