| Draw Ire |
Draw Ire |
| pf2e/spell |
| pf2e/spell/level_1 |
| pf2e/school/enchantment |
| pf2e/spelltype/save |
| pf2e/tradition/arcane |
| pf2e/tradition/occult |
|
1 |
enchantment |
save |
|
2 actions |
*⬺{ .Pathfinder }* |
120 feet |
1 creature |
Pathfinder Secrets of Magic |
1 minute |
will |
false |
| common |
| emotion |
| mental |
| enchantment |
|
|
You cause mental distress to a creature, goading it to strike back at you. You deal 1d10 mental damage to the creature and cause it to take a -1 status penalty to attack rolls against creatures other than you. The creature must attempt a Will saving throw.
**Critical Success** The target is unaffected.
**Success** The target takes half damage and the penalty. The spell ends at the end of the target's next turn.
**Failure** The target takes full damage and the penalty.
**Critical Failure** The target takes double damage, and the status penalty is -2.
**Heightened (+1)** The damage increases by 1d10.
|