pathfinder2e-notes/content/Mechanics/setting/Deities/Diomazul.md
2026-01-10 14:12:02 +01:00

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---
obsidianUIMode: preview
cssclasses: pf2e,pf2e-deity
tags:
- compendium/src/pf2e/logm
- deity/vudrani-gods
- domain/destruction/deity
- domain/earth/deity
- domain/water/deity
- domain/zeal/deity
- trait/forceful
- trait/reach-15-feet
- trait/versatile-p
aliases: ["Diomazul", "The Serpent of Eighty Blades"]
---
# Diomazul (The Serpent of Eighty Blades) *([LN](rules/traits/ln-b1.md "Lawful Neutral Alignment Trait"))*
*Source: Lost Omens: Gods & Magic p. 132*
- **Category**: Vudrani Gods
- **Anathema**: provoke a fight, give mercy to anyone who provokes a fight with you
- **Areas of Concern**: austerity, retribution, war
- **Follower Alignments**: [LN](rules/traits/ln-b1.md "Lawful Neutral Alignment Trait"), [LE](rules/traits/le-b1.md "Lawful Evil Alignment Trait")
## Devotee benefits
- **Divine Ability**: Strength or Dexterity
- **Divine Font**: [harm](compendium/spells/harm.md) or [heal](compendium/spells/heal.md)
- **Divine Skill**: Athletics
- **Favored Weapon**: [scimitar](compendium/equipment/items/scimitar.md)
- **Domains**: [destruction](compendium/setting/domains.md#Destruction), [earth](compendium/setting/domains.md#Earth), [water](compendium/setting/domains.md#Water), [zeal](compendium/setting/domains.md#Zeal)
- **Cleric Spells**: 1st: [phantom pain](compendium/spells/phantom-pain.md); 2nd: [slough skin](compendium/spells/slough-skin-logm.md); 4th: [weapon storm](compendium/spells/weapon-storm.md)
```ad-embed-avatar
title: [Avatar](compendium/spells/avatar.md) of Diomazul
- **Speed**: Speed 70 feet, burrow 40 feet, swim 40 feet
- **Shield**: shield ( Hardness, can't be damaged)
- **Melee**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") eighty-blade war dance (, [forceful](rules/traits/forceful.md "Forceful Weapon Trait"), [reach <15 feet>](rules/traits/reach-15-feet.md "Reach Weapon Trait"), [versatile <P>](rules/traits/versatile-p.md "Versatile Weapon Trait")), **Damage** `6d8+6` slashing
- **Ranged**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") principle of retribution (damages only creatures who have previously attacked you), **Damage** `6d6+3`
```