pathfinder2e-notes/content/Mechanics/setting/Deities/Groetus.md
2026-01-10 14:12:02 +01:00

58 lines
No EOL
4.6 KiB
Markdown

---
obsidianUIMode: preview
cssclasses: pf2e,pf2e-deity
tags:
- compendium/src/pf2e/logm
- deity/gods-of-the-inner-sea
- domain/darkness/deity
- domain/decay/deity
- domain/destruction/deity
- domain/nightmares/deity
- domain/void/deity
- trait/disarm
- trait/reach-15-feet
- trait/sweep
- trait/trip
aliases: ["Groetus", "God of the End Times"]
---
# Groetus (God of the End Times) *([CN](rules/traits/cn-b1.md "Chaotic Neutral Alignment Trait"))*
*Source: Lost Omens: Gods & Magic p. 61*
- **Category**: Gods of the Inner Sea
- **Anathema**: artificially extend something's existence or lifespan, spread hope
- **Areas of Concern**: apocalypse, empty places, oblivion, ruins
- **Follower Alignments**: [CN](rules/traits/cn-b1.md "Chaotic Neutral Alignment Trait"), [CE](rules/traits/ce-b1.md "Chaotic Evil Alignment Trait")
## Devotee benefits
- **Divine Ability**: Strength or Charisma
- **Divine Font**: [harm](compendium/spells/harm.md)
- **Divine Skill**: Intimidation
- **Favored Weapon**: [war flail](compendium/equipment/items/war-flail.md)
- **Domains**: [darkness](compendium/setting/domains.md#Darkness), [destruction](compendium/setting/domains.md#Destruction), [nightmares](compendium/setting/domains.md#Nightmares), [void](compendium/setting/domains.md#Void)
- **Alternate Domains**: [decay](compendium/setting/domains.md#Decay)
- **Cleric Spells**: 1st: [phantom pain](compendium/spells/phantom-pain.md); 5th: [crushing despair](compendium/spells/crushing-despair.md); 9th: [disjunction](compendium/spells/disjunction.md)
When casting the [avatar](compendium/spells/avatar.md) spell, a worshipper of Groetus gains the following additional abilities.
```ad-embed-avatar
title: [Avatar](compendium/spells/avatar.md) of Groetus
- **Speed**: Speed 70 feet, [air walk](compendium/spells/air-walk.md), ignore difficult terrain and greater difficult terrain
- **Shield**: shield ( Hardness, can't be damaged)
- **Melee**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") war flail (, [disarm](rules/traits/disarm.md "Disarm Weapon Trait"), [reach <15 feet>](rules/traits/reach-15-feet.md "Reach Weapon Trait"), [sweep](rules/traits/sweep.md "Sweep Weapon Trait"), [trip](rules/traits/trip.md "Trip Weapon Trait")), **Damage** `6d10+6` bludgeoning
- **Ranged**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") dreadful thought (), **Damage** `6d6+3` mental
```
## Divine intercession
*Source: Lost Omens: Gods & Magic Web Supplement p. 6*
The God of the End Times almost never directly intervenes in the world, but he sometimes offers flashes of insight or inflicts terrible psychic distress.
- **Minor Boon** You wield power over disorder. Once, when you are [confused](rules/conditions.md#Confused), you act normally enough to control your own actions in combat without penalty for the duration, though you still babble incoherently and otherwise behave strangely.
- **Moderate Boon**: Groetus grants you knowledge to further the end times. Each week, he sends you a cryptic, incoherent message about something important to the end times that will happen in the coming week.
- **Major Boon**: Your touch unravels things that have survived past their appointed time, according to Groetus's reckoning. Such a creature or object takes `10d6` negative damage each round you continue touching it; the damage ignores all Hardness and is capable of destroying nonliving objects, creatures immune to negative effects, and even undead or other creatures with [negative healing](rules/abilities/negative-healing-b2.md). This boon might even be able to destroy some [artifacts](rules/traits/artifacts-gmg.md "Artifact Item Trait") that have survived past their time.
- **Minor Curse**: Whenever you are illuminated by a light source other than natural sunlight, your head appears to be a bare skull. The DC for your recovery checks is 12 + your [dying](rules/conditions.md#Dying) value, rather than 10 + your [dying](rules/conditions.md#Dying) value, and you don't benefit from effects that reduce the DC, such as from the [Toughness](compendium/feats/toughness.md) feat.
- **Moderate Curse** The horrors at the end of reality become overwhelming and constantly race through your mind. You are permanently [stupefied](rules/conditions.md#Stupefied).
- **Major Curse**: You bring about the end to everything around you. Every item you carry or wear gains the [broken](rules/conditions.md#Broken) condition after 10 minutes of exposure to you, and is destroyed after a further hour. This effect can't destroy [artifacts](rules/traits/artifacts-gmg.md "Artifact Item Trait") or items of similar power.