pathfinder2e-notes/content/Mechanics/Rules/Counteracting.md
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Counteracting

Source. Core Rulebook pg. 458

Some effects try to counteract spells, afflictions, conditions, or other effects. Counteract checks compare the power of two forces and determine which defeats the other. Successfully counteracting an effect ends it unless noted otherwise.

When attempting a counteract check, add the relevant skill modifier or other appropriate modifier to your check against the targets DC. If youre counteracting an affliction, the DC is in the afflictions stat block. If its a spell, use the casters DC. The GM can also calculate a DC based on the target effects level. For spells, the counteract check modifier is your spellcasting ability modifier plus your spellcasting proficiency bonus, plus any bonuses and penalties that specifically apply to counteract checks. What you can counteract depends on the check result and the targets level. If an effect is a spell, its level is the counteract level. Otherwise, halve its level and round up to determine its counteract level. If an effects level is unclear and it came from a creature, halve and round up the creatures level.

  • Critical Success. Counteract the target if its counteract level is no more than 3 levels higher than your effects counteract level.
  • Success. Counteract the target if its counteract level is no more than 1 level higher than your effects counteract level.
  • Failure. Counteract the target if its counteract level is lower than your effects counteract level.
  • Critical Failure. You fail to counteract the target.