pathfinder2e-notes/content/Mechanics/Feats/Fiendish Magic.md
2024-05-18 23:33:21 +02:00

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Fiendish Magic 🧳 Fiendish Magic Item.FAIcZFsaeAtirih6
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Fiendish Magic

!Mechanics/Character Building/Feats/zz_asset-files/icons-sundries-books-book-red-exclamation.webp

You possess fiendish magic. Choose two of the following spells: Disguise Magic, False Vitality, Invisibility, See the Unseen, Shatter, or Paranoia. You can use each of the chosen spells once per day as 2nd-rank divine innate spells.

Grimspawn typically take false vitality and see the unseen, pitborn typically take paranoia and shatter, and hellspawn typically take invisibility and disguise.