1.2 KiB
Executable file
1.2 KiB
Executable file
| title | noteType | aliases | foundryId | tags | draft | |
|---|---|---|---|---|---|---|
| Warpwaves | :list: | Warpwaves | RollTable.nYYULS8lV8qCHyqG |
|
true |
Warpwaves
Many proteans can subject their foes to disorienting alterations perceived in time and space by creating ripples of unstable reality in the environment called warpwaves.
When a creature fails its saving throw and is affected by a warpwave, roll 1d8 and consult the table below for the specific effect on that creature.
Unless indicated otherwise, a warpwave effect lasts for /br 1d4 #rounds{1d4 rounds}, and a new warpwave effect negates any previous warpwave effect already affecting a creature.
| 1d8 | result |
|---|---|
| 1 | Clumsy 1 (Clumsy 1 on a critical failure) |
| 2 | Confused and gains dice: 4d6 temporary Hit Points |
| 3 | Dazzled (permanent on a critical failure) |
| 4 | Enfeebled 1 (Enfeebled 1 on a critical failure) |
| 5 | Immobilized by filaments of energy |
| 6 | Quickened (Stride, Strike, or Step only) |
| 7 | Slowed |
| 8 | Stupefied (Stupefied on a critical failure) |