pathfinder2e-notes/content/Mechanics/Rules/Actions/Lie.md
2024-05-18 23:33:21 +02:00

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#pf2e/actions

Lie

==Auditory== ==Concentrate== ==Linguistic== ==Mental== ==Secret== Source Core Rulebook pg. 246 3.0


You try to fool someone with an untruth. Doing so takes at least 1 round, or longer if the lie is elaborate. You roll a single Deception check and compare it against the Perception DC of every creature you are trying to fool. The GM might give them a circumstance bonus based on the situation and the nature of the lie you are trying to tell. Elaborate or highly unbelievable lies are much harder to get a creature to believe than simpler and more believable lies, and some lies are so big that its impossible to get anyone to believe them.

At the GMs discretion, if a creature initially believes your lie, it might attempt a Perception check later to Sense Motive against your Deception DC to realize its a lie. This usually happens if the creature discovers enough evidence to counter your statements.

Success The target believes your lie. Failure The target doesnt believe your lie and gains a +4 circumstance bonus against your attempts to Lie for the duration of your conversation. The target is also more likely to be suspicious of you in the future.