pathfinder2e-notes/content/Mechanics/Rules/Actions/Long Jump.md
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Long Jump pf2e/actions/two_actions

Long Jump

Source Core Rulebook pg. 242 3.0


You Stride, then make a horizontal Leap and attempt an Athletics check to increase the length of your jump. The DC of the Athletics check is equal to the total distance in feet youre attempting to move during your Leap (so youd need to succeed at a DC 20 check to Leap 20 feet). You cant Leap farther than your Speed.

If you didnt Stride at least 10 feet, or if you attempt to jump in a different direction than your Stride, you automatically fail your check. This DC might be increased or decreased due to the situation, as determined by the GM.

Success Increase the maximum horizontal distance you Leap to the desired distance.
Failure You Leap normally.
Critical Failure You Leap normally, but then fall and land Prone.