pathfinder2e-notes/content/Mechanics/Traits/Construct.md
2024-05-18 23:33:21 +02:00

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# Construct
#pf2e/trait
*Source* Bestiary 2 pg. 346 2.0
A construct is an artificial creature empowered by a force other than necromancy. Constructs are often mindless; they are immune to bleed damage, death effects, disease, healing, necromancy, nonlethal attacks, poison, and the [Doomed](../Conditions/Doomed.md), [Drained](../Conditions/Drained.md), [Fatigued](../Conditions/Fatigued.md), [Paralyzed](../Conditions/Paralyzed.md), [Sickened](../Conditions/Sickened.md), and [Unconscious](../Conditions/Unconscious.md) conditions; and they may have Hardness based on the materials used to construct their bodies.
Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.
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### Ancestries
[Automaton](Automaton), [Poppet](Poppet)
### Eidolons
[Construct Eidolon](../Bestiary/Companions/Eidolons/Construct%20Eidolon.md)
### Monsters
[Adamantine Golem](Adamantine%20Golem), [Alchemical Golem](Alchemical%20Golem), [Aluum Enforcer](Aluum%20Enforcer), [Animated Armor](Animated%20Armor), [Animated Broom](Animated%20Broom), [Animated Colossus](Animated%20Colossus), [Animated Furnace](Animated%20Furnace), [Animated Silverware Swarm](Animated%20Silverware%20Swarm), [Animated Statue](Animated%20Statue), [Animated Trebuchet](Animated%20Trebuchet), [Aolaz](Aolaz), [Arcane Living Rune](Arcane%20Living%20Rune), [Azmakian Effigy](Azmakian%20Effigy), [Carrion Golem](Carrion%20Golem), [Chattering Jaws](Chattering%20Jaws), [Clay Golem](Clay%20Golem), [Clockwork Amalgam](Clockwork%20Amalgam), [Clockwork Assassin](Clockwork%20Assassin), [Clockwork Brewer](Clockwork%20Brewer), [Clockwork Buccaneer](Clockwork%20Buccaneer), [Clockwork Clock Tower](Clockwork%20Clock%20Tower), [Clockwork Disposer](Clockwork%20Disposer), [Clockwork Door Warden](Clockwork%20Door%20Warden), [Clockwork Dragon](Clockwork%20Dragon), [Clockwork Fabricator](Clockwork%20Fabricator), [Clockwork Handler](Clockwork%20Handler), [Clockwork Hunter](Clockwork%20Hunter), [Clockwork Mage](Clockwork%20Mage), [Clockwork Puppeteer](Clockwork%20Puppeteer), [Clockwork Soldier](Clockwork%20Soldier), [Clockwork Sphinx](Clockwork%20Sphinx), [Clockwork Spy](Clockwork%20Spy), [Cranium Preserver](Cranium%20Preserver), [Daelum](Daelum), [Desecrated Guardian](Desecrated%20Guardian), [Dig-Widget](Dig-Widget), [Divine Warden Of Brigh](Divine%20Warden%20Of%20Brigh), [Divine Warden Of Nethys](Divine%20Warden%20Of%20Nethys), [Doorwarden](Doorwarden), [Dragonshard Guardian](Dragonshard%20Guardian), [Dreshkan](Dreshkan), [Flesh Golem](Flesh%20Golem), [Floating Femur](Floating%20Femur), [Fossil Golem](Fossil%20Golem), [Giant Animated Statue](Giant%20Animated%20Statue), [Glass Golem](Glass%20Golem), [Golgopo](Golgopo), [Guthallath](Guthallath), [Harrow Doll](Harrow%20Doll), [Homunculus](Homunculus), [Ice Golem](Ice%20Golem), [Imperfect Automaton](Imperfect%20Automaton), [Iron Golem](Iron%20Golem), [Levaloch](Levaloch), [Mechanical Carny](Mechanical%20Carny), [Mithral Golem](Mithral%20Golem), [Necrophidius](Necrophidius), [Obsidian Golem](Obsidian%20Golem), [Oil Living Graffiti](Oil%20Living%20Graffiti), [Phalanx Of Phalanges](Phalanx%20Of%20Phalanges), [Radiant Warden](Radiant%20Warden), [Scarecophagus](Scarecophagus), [Scarecrow](Scarecrow), [Scrabbling Ribcage](Scrabbling%20Ribcage), [Siege Shard](Siege%20Shard), [Skinstitch](Skinstitch), [Soulbound Doll](Soulbound%20Doll), [Soulbound Ruin](Soulbound%20Ruin), [Spellskein](Spellskein), [Spiral Centurion](Spiral%20Centurion), [Spiritbound Aluum](Spiritbound%20Aluum), [Stone Golem](Stone%20Golem), [Swordkeeper](Swordkeeper), [Tattoo Guardian](Tattoo%20Guardian), [Terra-Cotta Garrison](Terra-Cotta%20Garrison), [Terra-Cotta Soldier](Terra-Cotta%20Soldier), [Trapjaw Tangle](Trapjaw%20Tangle), [Tupilaq](Tupilaq), [Ulistul](Ulistul), [Weykoward](Weykoward), [Wood Golem](Wood%20Golem), [Wyrwood Sneak](Wyrwood%20Sneak)