pathfinder2e-notes/content/Mechanics/Traits/Incapacitation.md
2024-05-18 23:33:21 +02:00

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Incapacitation

#pf2e/trait Source Core Rulebook pg. 633 3.0

An ability with this trait can take a character completely out of the fight or even kill them, and its harder to use on a more powerful character. If a spell has the incapacitation trait, any creature of more than twice the spells level treats the result of their check to prevent being incapacitated by the spell as one degree of success better, or the result of any check the spellcaster made to incapacitate them as one degree of success worse.

If any other effect has the incapacitation trait, a creature of higher level than the item, creature, or hazard generating the effect gains the same benefits.


Actions

Master Strike

Curses

Curse of Slumber

Equipment

Dream Pollen Snare, Dreaming Round, Drover's Band, Lethargy Poison, Spirit-Sealing Fulu, Stupor Poison, Tusk and Fang Chain

Feats

Calaca's Showstopper, Critical Debilitations, Instigate Psychic Duel, Oneiric Influence, Paralyzing Slash, Radiant Burst, Sabotage, Scare to Death, Silencing Strike, Sleeper Hold, Swap Reflections

Focus Spells

Blinding Beauty, Charming Touch, Charming Words, Claim Undead, Commanding Lash, Dreamer's Call, Eject Soul, Overflowing Sorrow, Pied Piping, Quivering Palm, Shared Nightmare, Stasis, You're Mine

Hazards

Color Spray Trap

Spells

Table level, traditions FROM #pf2e/spell 
WHERE contains(traits, lower(this.file.name))
SORT level ASC