pathfinder2e-notes/content/Mechanics/Vehicles/Clockwork Castle.md
2024-05-18 23:33:21 +02:00

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---
noteType: Vehicle
aliases: "Clockwork Castle"
tags:
- pf2e/creature/level/16
statblock: inline
name: "Clockwork Castle"
level: 16
---
```statblock
columns: 2
image: "vehicle.svg"
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: ""
name: "Clockwork Castle"
level: "Creature 16"
rare_03: "Rare"
alignment: ""
size: "grg"
trait_04: ""
modifier:
perception:
- name: "Perception"
desc: "Perception +;"
skills:
- name: "Skills"
desc: ""
abilityMods: [, , , , , ]
speed: feet,
sourcebook: "__"
ac: 36
armorclass:
- name: AC
desc: "36; __Fort__: 28; __Ref__: ; __Will__: ;"
hp: 250
health:
- name: HP
desc: "250; __Immunities__ critical-hits, object-immunities, precision,;"
abilities_top:
abilities_mid:
attacks:
```
```encounter-table
name: Clockwork Castle
creatures:
- 1: Clockwork Castle
```
Code Action
`pf2:1` Action
`pf2:2` Two actions
`pf2:3` Three actions
`pf2:0` Free action
`pf2:r` Reaction