1.5 KiB
Executable file
| title | draft | noteType | aliases | foundryId | tags | |
|---|---|---|---|---|---|---|
| Bribe Contact | true | 🧳 | Bribe Contact | Item.mmcNlbhwjE34d96g |
|
Bribe Contact
Cost A bribe worth at least one-tenth of the Currency per Additional PC listed on Core Rulebook 509 (see table below). Doubling this amount grants a +2 circumstance bonus to the check.
Requirements You've successfully Gained a Contact. You offer a bribe to your contact to help the heist in some way. Attempt a hard or very hard Deception or Diplomacy check.
Success The contact accepts the bribe and you gain 1 EP.
Failure You believe you successfully Bribed your Contact and gained 1 EP, but in fact the contact informs the opposition of the attempted bribery, adding 1 AP to the infiltration. The GM can reveal that this Edge Point grants no benefit at any point during the infiltration, as befits the story.
Critical Failure As failure, but adding 2 AP to the infiltration.
| NPC Level | Minimum | +2 Bonus | NPC Level | Minimum | +2 Bonus |
|---|---|---|---|---|---|
| 1 | 1 gp | 2 gp | 11 | 70 gp | 140 gp |
| 2 | 1 gp, 8 sp | 3gp, 6sp | 12 | 100 gp | 200 gp |
| 3 | 3 gp | 6 gp | 13 | 150 gp | 300 gp |
| 4 | 5 gp | 10 gp | 14 | 225 gp | 450 gp |
| 5 | 8 gp | 16 gp | 15 | 325 gp | 650 gp |
| 6 | 12 gp, 5 sp | 25 gp | 16 | 500 gp | 1,000 gp |
| 7 | 18 gp | 36 gp | 17 | 750 gp | 1,500 gp |
| 8 | 25 gp | 50 gp | 18 | 1,200 gp | 2,400 gp |
| 9 | 35 gp | 70 gp | 19 | 2,000 gp | 4,000 gp |
| 10 | 50 gp | 100 gp | 20 | 3,500 gp | 7,000 gp |