pathfinder2e-notes/content/Mechanics/Character Building/Actions/Daydream Trance.md
2024-05-19 20:28:52 +02:00

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Daydream Trance true 🧳 Daydream Trance Item.YqLr9mZCEVX05fcC
Item

Daydream Trance

You fall into a half-sleeping trance. This lasts for 1 minute or until you fall Unconscious, whichever comes first. You can voluntarily end your trance by taking a single action, which has a concentrate trait, and succeeding at a DC resolve will save against your own class DC or spell DC, whichever is higher. Once your trance ends, you can't enter a Daydream Trance again for 1 minute. While you're in your trance, you gain the following effects:

  • You gain a +1 status bonus to Will saves. This bonus increases to +2 against mental effects. If you're legendary in Occultism, the bonus against mental effects increases to +3.
  • You take a -1 penalty to Perception checks and initiative rolls.