pathfinder2e-notes/content/Mechanics/Bestiary/bestiary-1/Esobok Ghoul.md
2024-05-19 21:05:37 +02:00

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---
obsidianUIMode: preview
noteType: pf2eMonster
aliases:
tags:
- pf2e/creature/type/undead
- pf2e/creature/level/1
statblock: inline
level: 5
draft: true
---
```statblock
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Malevolence"
name: "Esobok Ghoul"
level: "Creature 5"
alignment: "CE"
size: "Medium"
trait_01: "Rare"
trait_02: "Ghoul"
trait_03: "Undead"
trait_04: "Variant"
modifier: 14
perception:
- name: "Perception"
desc: "Perception +14; __darkvision__; __lifesense__ 60 feet; scent (imprecise) 60 feet."
languages: "Abyssal, Celestial, Infernal, Requian"
skills:
- name: "Skills"
desc: "__Acrobatics__: +13 (1d20+13); __Athletics__: +12 (1d20+12); __Religion__: +6 (1d20+6); __Stealth__: +13 (1d20+13); __Survival__: +12 (1d20+12); "
abilityMods: [3, 4, 4, -3, 3, 2]
abilities_bot:
- name: "Consume Flesh"
desc: "⬻ ([[manipulate]]); __Requirements__ The ghoul is adjacent to the corpse of a creature that died within the last hour. __Effect__ The ghoul regains 3d6 (3d6) Hit Points. It can regain Hit Points from any given corpse only once."
- name: "Ghoul Fever"
desc: " __Saving Throw__ DC 22 Fortitude./n __Stage 1__ carrier with no ill effect (1 day)/n __Stage 2__ 2d6 (2d6) negative damage and regains half as many Hit Points from all healing (1 day)/n __Stage 3__ as stage 2 (1 day)/n __Stage 4__ 2d6 (2d6) negative damage and gains no benefit from healing (1 day)/n __Stage 5__ as stage 4 (1 day)/n __Stage 6__ dead, and rises as a [[ghoul|b1]] the next midnight (undefined)"
- name: "Paralysis"
desc: " ([[incapacitation]], [[occult]], [[necromancy]]); Any living, non-elf creature hit by a ghoul's attack must succeed at a DC 22 Fortitude save or become [[paralyzed]]. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save."
- name: "Pounce"
desc: "⬻ The esobok ghoul Strides and then makes a claw Strike. If it began this action hidden, it remains hidden until after the Strike."
- name: "Corrupted Touch"
desc: "An esobok ghouls Strikes deal 1d6 negative damage to living creatures. A creature critically hit by an esobok ghouls Strike must attempt a DC 18 Fortitude save or become drained 1 (drained 2 on a critical failure) as rot spreads throughout their flesh."
speed: 30 feet
ac: 21
armorclass:
- name: AC
desc: "21; __Fort__: +15 (1d20+15); __Ref__: +13 (1d20+13); __Will__: +10 (1d20+10);"
hp: 90
health:
- name: HP
desc: "90; negative healing; __Immunities__ death effects, disease, paralyzed, poison, unconscious"
attacks:
- name: Melee
desc: "⬻ jaws +4 ([[magical]]); __Damage__ 1d10+7 (1d10+7) plus corrupted touch, ghoul fever, and paralysis"
- name: Melee
desc: "⬻ claw +14 ([[agile]], [[magical]]); __Damage__ 1d6+7 (1d6+7) slashing plus corrupted touch and paralysis"
spellcasting:
- name: "Divine Innate Spells"
desc: "DC 22; __2nd__ [[invisibility]] x3 self only;"
sourcebook: "Malevolence"
```
```encounter-table
name: Ghoul
creatures:
- 1: Ghoul
```