1.5 KiB
Executable file
1.5 KiB
Executable file
| obsidianUIMode | noteType | aliases | tags | statblock | level | draft | ||
|---|---|---|---|---|---|---|---|---|
| preview | pf2eMonster | Amoeba Swarm |
|
inline | 1 | true |
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "B2"
name: "Amoeba Swarm"
level: "Creature 1"
alignment: "N"
size: "Large"
trait_03: "Amphibious"
trait_04: "Mindless"
trait_05: "Ooze"
trait_06: "Swarm"
modifier: 3
perception:
- name: "Perception"
desc: "Perception +3; __motion sense 60__, __no vision__;"
skills:
- name: "Skills"
desc: "__Stealth__: +1 (1d20+1), (Stealth: +3 (1d20+3) in water); "
abilityMods: [0, -2, 3, -5, 0, -5]
abilities_top:
- name: "Motion Sense"
desc: " An amoeba swarm can sense nearby creatures through vibration and air or water movement."
abilities_bot:
- name: "Swarming Slither"
desc: "⬻ The amoeba swarm slithers over each creature in its space, dealing 1d6 (1d6) acid damage (DC 14 basic Reflex save). A creature that critically fails is [[sickened|sickened 1]]."
- name: "Weak Acid"
desc: " An amoeba's acid damages only organic material—not metal, stone, or other inorganic substances."
speed: 5 feet, climb 5 feet, swim 10 feet
ac: 9
armorclass:
- name: AC
desc: "9; __Fort__: +8 (1d20+8); __Ref__: +1 (1d20+1); __Will__: +3 (1d20+3);"
hp: 35
health:
- name: HP
desc: "35; __Immunities__ acid, mental, precision, critical hits, unconscious, visual;"
attacks:
sourcebook: "_Bestiary 2_, page 192."
name: Amoeba Swarm
creatures:
- 1: Amoeba Swarm