3.1 KiB
Executable file
3.1 KiB
Executable file
| obsidianUIMode | noteType | aliases | tags | statblock | level | draft | ||
|---|---|---|---|---|---|---|---|---|
| preview | pf2eMonster | Basidirond |
|
inline | 5 | true |
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "B2"
name: "Basidirond"
level: "Creature 5"
alignment: "N"
size: "Medium"
trait_03: "Fungus"
trait_04: "Mindless"
modifier: 8
perception:
- name: "Perception"
desc: "Perception +8; __low-light vision__, __imprecise [[tremorsense]] 30__;"
skills:
- name: "Skills"
desc: "__Athletics__: +13 (1d20+13); __Stealth__: +13 (1d20+13); "
abilityMods: [4, 4, 4, -5, 1, -3]
abilities_mid:
- name: "Cold Lethargy"
desc: " Although a basidirond is immune to cold damage, any effect that deals cold damage causes it to become [[slowed|slowed 1]] for 1d4 (1d4) rounds. During this time, it cannot use its Hallucinogenic Cloud or basidirond spores."
abilities_bot:
- name: "Basidirond Spores"
desc: " ([[disease]]); __Saving Throw__ DC 22 Fortitude. __Maximum Duration__ 6 rounds __Stage 1__ 1d8 (1d8) poison damage and [[enfeebled|enfeebled 1]] (1 round) __Stage 2__ 1d10 (1d10) poison damage and [[enfeebled|enfeebled 1]] (1 round) __Stage 3__ 1d12 (1d12) poison damage and [[enfeebled|enfeebled 2]] (1 round)"
- name: "Hallucinogenic Cloud"
desc: "⬺ ([[incapacitation]], [[poison]], [[mental]]); The basidirond releases a cloud of [[invisible]] spores in a 20-foot emanation. Each creature in the area must succeed at a DC 22 Fortitude save or experience powerful hallucinations as long as it remains in the cloud, plus an additional 1d4 (1d4) rounds after leaving the area. A creature must attempt a new save each round it remains within the area. The cloud persists for 5 rounds unless dispersed before then by a strong wind. Each hallucinating creature rolls 1d6 (1d6) each round to determine what it hallucinates that round. 1 The target is sinking in quicksand. It falls [[prone]] and spends 1 action on its next turn flailing its limbs as if attempting to swim. 2 The target is attacked by a swarm of spiders. It spends 2 actions on its next turn attacking the floor with a melee weapon (drawing a weapon if needed). It is [[flat-footed]] against all attacks. 3 An item the target is holding turns into a viper. The target Releases the item and spends its next turn [[fleeing]] from it. 4 The target is suffocating. It holds its breath and is [[stunned|stunned 3]]. 5 The target shrinks to 1/10 its normal size. For 1 round it is [[Slowed 1|Slowed 2]] and [[enfeebled|enfeebled 4]], and takes a –10-foot status penalty to its Speed. 6 The target is melting. It drops everything it's holding and becomes [[Slowed 1|Slowed 2]] and [[clumsy 4]] for 1 round."
speed: 20 feet
ac: 22
armorclass:
- name: AC
desc: "22; __Fort__: +13 (1d20+13); __Ref__: +11 (1d20+11); __Will__: +12 (1d20+12);"
hp: 80
health:
- name: HP
desc: "80; __Immunities__ cold, mental; __Weaknesses__ slashing 5;"
attacks:
- name: Melee
desc: "⬻ frond +15 __Damage__ 2d8+6 (2d8+6) bludgeoning plus basidirond spores"
sourcebook: "_Bestiary 2_, page 34."
name: Basidirond
creatures:
- 1: Basidirond