66 lines
3 KiB
Markdown
Executable file
66 lines
3 KiB
Markdown
Executable file
---
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obsidianUIMode: preview
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noteType: pf2eMonster
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aliases: "Bodak"
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tags:
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- pf2e/creature/type/undead
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- pf2e/creature/level/8
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statblock: inline
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level: 8
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draft: true
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---
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```statblock
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columns: 2
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forcecolumns: true
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layout: Basic Pathfinder 2e Layout
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source: "B2"
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name: "Bodak"
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level: "Creature 8"
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rare_02: "Uncommon"
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alignment: "CE"
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size: "Medium"
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trait_04: "Undead"
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modifier: 17
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perception:
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- name: "Perception"
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desc: "Perception +17; __darkvision__, __lifesense 60__;"
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languages: "Chthonian, Common; "
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skills:
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- name: "Skills"
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desc: "__Acrobatics__: +18 (1d20+18); __Athletics__: +15 (1d20+15); __Intimidation__: +19 (1d20+19); __Stealth__: +18 (1d20+18); "
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abilityMods: [3, 4, 1, -2, 5, 5]
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abilities_mid:
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- name: "Sunlight Vulnerability"
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desc: " If exposed to direct sunlight, the bodak can't use actions with the [[death]] trait and it becomes [[slowed|slowed 1]]. The [[slowed|slowed 1]] value increases by 1 each time the bodak ends its turn in sunlight. If the bodak loses all its actions this way, it is destroyed."
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- name: "Draining Glance"
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desc: "⬲ ([[aura]], [[death]], [[necromancy]], [[occult]], [[visual]]); __Trigger__ A living creature within 30 feet that the bodak can perceive with its lifesense starts its turn __Effect__ The target must attempt a DC 23 Fortitude save. If it fails, the bodak regains 5 Hit Points and the target becomes [[drained|drained 1]]."
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abilities_bot:
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- name: "Bodak Spawn"
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desc: " ([[necromancy]], [[occult]]); Any humanoid who dies while [[drained]] or [[doomed]] by a bodak rises as an autonomous bodak 24 hours after its death."
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- name: "Death Gaze"
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desc: "⬺ ([[death]], [[necromancy]], [[occult]], [[visual]]); The bodak stares at a living creature within 30 feet that it can sense with its lifesense. That creature must attempt a DC 26 Fortitude save. If the target becomes [[drained]], the bodak gains a number of temporary Hit Points equal to 5 times the value of the [[drained]] condition the target gained. Multiple exposures to this ability can increase a creature's [[drained]] condition to a maximum of 4. If the bodak is destroyed, any [[doomed]] condition a creature has gained from Death Gaze are removed.\n__Critical Success__ The creature is unaffected.\n__Success__ The creature is [[drained|drained 1]].\n__Failure__ The creature is [[doomed|doomed 1]] and [[drained|drained 2]].\n__Critical Failure__ The creature is [[doomed|doomed 1]] and [[drained|drained 4]]. a rare version of the create undead"
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speed: 20 feet
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ac: 27
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armorclass:
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- name: AC
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desc: "27; __Fort__: +13 (1d20+13); __Ref__: +16 (1d20+16); __Will__: +19 (1d20+19);"
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hp: 160
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health:
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- name: HP
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desc: "160; negative healing; __Immunities__ poison, death effects, disease, paralyzed, unconscious; __Weaknesses__ good 10;"
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attacks:
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- name: Melee
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desc: "⬻ fist +18 ([[agile]], [[finesse]]); __Damage__ 2d6+6 (2d6+6) bludgeoning plus 1d6 (1d6) negative"
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sourcebook: "_Bestiary 2_, page 42."
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```
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```encounter-table
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name: Bodak
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creatures:
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- 1: Bodak
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```
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