pathfinder2e-notes/content/Mechanics/Bestiary/bestiary-2/giant-hippocampus.md
2024-05-18 23:33:21 +02:00

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obsidianUIMode noteType aliases tags statblock level draft
preview pf2eMonster Giant Hippocampus
pf2e/creature/type/animal
pf2e/creature/level/8
inline 8 true
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "B2"
name: "Giant Hippocampus"
level: "Creature 8"
rare_02: "Uncommon"
alignment: "N"
size: "Huge"
trait_04: "Animal"
trait_05: "Aquatic"
modifier: 16
perception:
  - name: "Perception"
    desc: "Perception +16; __darkvision__, __imprecise scent 30__;"
skills:
  - name: "Skills"
    desc: "__Acrobatics__: +14 (1d20+14); __Athletics__: +20 (1d20+20); "
abilityMods: [6, 4, 7, -4, 4, 1]

abilities_mid:
  - name: "Buck"
    desc: "⬲  DC 28."
abilities_bot:
  - name: "Sudden Retreat"
    desc: "⬺  The hippocampus makes a tail [[Strike]], then Swims with a +10-foot circumstance bonus to its swim Speed. It gains a +2 circumstance bonus to AC against reactions triggered by this movement."

speed: 10 feet, swim 80 feet

ac: 27
armorclass:
  - name: AC
    desc: "27; __Fort__: +18 (1d20+18); __Ref__: +16 (1d20+16); __Will__: +14 (1d20+14);"
hp: 170
health:
  - name: HP
    desc: "170; "
attacks:
  - name: Melee
    desc: "⬻ tail +18 ([[reach|reach 15 feet]]); __Damage__ 2d6+10 (2d6+10) bludgeoning"

sourcebook: "_Bestiary 2_, page 142."
name: Giant Hippocampus
creatures:
  - 1: Giant Hippocampus