1.3 KiB
Executable file
1.3 KiB
Executable file
| obsidianUIMode | noteType | aliases | tags | statblock | level | draft | ||
|---|---|---|---|---|---|---|---|---|
| preview | pf2eMonster | Hippocampus |
|
inline | 1 | true |
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "B2"
name: "Hippocampus"
level: "Creature 1"
alignment: "N"
size: "Large"
trait_03: "Animal"
trait_04: "Aquatic"
modifier: 6
perception:
- name: "Perception"
desc: "Perception +6; __darkvision__, __imprecise scent 30__;"
skills:
- name: "Skills"
desc: "__Acrobatics__: +4 (1d20+4); __Athletics__: +7 (1d20+7); "
abilityMods: [4, 1, 4, -4, 3, 1]
abilities_mid:
- name: "Buck"
desc: "⬲ DC 17."
abilities_bot:
- name: "Sudden Retreat"
desc: "⬺ The hippocampus makes a tail [[Strike]], then Swims with a +10-foot circumstance bonus to its swim Speed. It gains a +2 circumstance bonus to AC against reactions triggered by this movement."
speed: 5 feet, swim 40 feet
ac: 16
armorclass:
- name: AC
desc: "16; __Fort__: +9 (1d20+9); __Ref__: +4 (1d20+4); __Will__: +6 (1d20+6);"
hp: 24
health:
- name: HP
desc: "24; "
attacks:
- name: Melee
desc: "⬻ tail +7 ([[reach|reach 10 feet]]); __Damage__ 1d6+4 (1d6+4) bludgeoning"
sourcebook: "_Bestiary 2_, page 142."
name: Hippocampus
creatures:
- 1: Hippocampus