1.8 KiB
Executable file
1.8 KiB
Executable file
| obsidianUIMode | noteType | aliases | tags | statblock | level | draft | ||
|---|---|---|---|---|---|---|---|---|
| preview | pf2eMonster | Hippopotamus |
|
inline | 5 | true |
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "B2"
name: "Hippopotamus"
level: "Creature 5"
alignment: "N"
size: "Large"
trait_03: "Animal"
modifier: 11
perception:
- name: "Perception"
desc: "Perception +11; __low-light vision__, __imprecise scent 30__;"
skills:
- name: "Skills"
desc: "__Athletics__: +13 (1d20+13); __Stealth__: +11 (1d20+11), (Stealth: +13 (1d20+13) in water); __Survival__: +11 (1d20+11); "
abilityMods: [6, 2, 6, -4, 4, -2]
abilities_top:
- name: "Deep Breath"
desc: " The hippopotamus can hold its breath for 5 minutes."
abilities_bot:
- name: "Aquatic Ambush"
desc: "⬻ 30 feet."
- name: "Capsize"
desc: "⬻ ([[attack]]); The hippopotamus tries to capsize an adjacent aquatic vessel of its size or smaller. The hippopotamus must succeed at an [[compendium/skills.md#Athletics|Athletics]] check with a DC of 25 (reduced by 5 for each size smaller the vessel is than the hippo) or the pilot's [[compendium/skills.md#Lore|Sailing Lore]] DC, whichever is higher."
- name: "Trample"
desc: "⬽ Medium or smaller, foot, DC 23."
speed: 25 feet, swim 20 feet
ac: 21
armorclass:
- name: AC
desc: "21; __Fort__: +15 (1d20+15); __Ref__: +9 (1d20+9); __Will__: +11 (1d20+11);"
hp: 85
health:
- name: HP
desc: "85; "
attacks:
- name: Melee
desc: "⬻ jaws +15 ([[deadly|deadly d10]]); __Damage__ 2d8+8 (2d8+8) piercing"
- name: Melee
desc: "⬻ foot +13 __Damage__ 1d10+8 (1d10+8) bludgeoning"
sourcebook: "_Bestiary 2_, page 144."
name: Hippopotamus
creatures:
- 1: Hippopotamus