1.3 KiB
Executable file
1.3 KiB
Executable file
| obsidianUIMode | noteType | aliases | tags | statblock | level | draft | ||
|---|---|---|---|---|---|---|---|---|
| preview | pf2eMonster | Manta Ray |
|
inline | 1 | true |
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "B2"
name: "Manta Ray"
level: "Creature 1"
alignment: "N"
size: "Large"
trait_03: "Animal"
trait_04: "Aquatic"
modifier: 6
perception:
- name: "Perception"
desc: "Perception +6; __imprecise electrolocation 30__, __low-light vision__;"
skills:
- name: "Skills"
desc: "__Athletics__: +8 (1d20+8); "
abilityMods: [3, 3, 4, -4, 1, -1]
abilities_top:
- name: "Electrolocation"
desc: " A stingray in water can use its electrolocation as an imprecise sense at the listed range to detect living creatures that are in the same body of water as itself."
abilities_bot:
- name: "Swift Swimmer"
desc: "⬺ The manta ray Swims twice. It has a +10-foot circumstance bonus to its Speed during these actions."
speed: swim 40 feet
ac: 16
armorclass:
- name: AC
desc: "16; __Fort__: +6 (1d20+6); __Ref__: +9 (1d20+9); __Will__: +6 (1d20+6);"
hp: 24
health:
- name: HP
desc: "24; "
attacks:
- name: Melee
desc: "⬻ tail +8 ([[agile]]); __Damage__ 1d8+3 (1d8+3) bludgeoning"
sourcebook: "_Bestiary 2_, page 226."
name: Manta Ray
creatures:
- 1: Manta Ray