3 KiB
Executable file
3 KiB
Executable file
| obsidianUIMode | noteType | aliases | tags | statblock | level | draft | ||
|---|---|---|---|---|---|---|---|---|
| preview | pf2eMonster | Meladaemon |
|
inline | 11 | true |
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "B2"
name: "Meladaemon"
level: "Creature 11"
alignment: "NE"
size: "Large"
trait_03: "Daemon"
trait_04: "Fiend"
modifier: 21
perception:
- name: "Perception"
desc: "Perception +21; __darkvision__, __imprecise lifesense 30__;"
languages: "Common, Daemonic; telepathy 100 feet;"
skills:
- name: "Skills"
desc: "__Acrobatics__: +20 (1d20+20); __Deception__: +23 (1d20+23); __Intimidation__: +23 (1d20+23); __Religion__: +20 (1d20+20); __Stealth__: +23 (1d20+23); __Survival__: +19 (1d20+19); "
abilityMods: [7, 5, 6, 3, 4, 6]
abilities_mid:
- name: "Consumptive Aura"
desc: " ([[aura]], [[divine]]); 20 feet. A meladaemon emanates an aura of intense hunger. Each round a creature begins its turn in the aura, it must attempt a DC 27 Fortitude save. On a failure, the creature takes 1d6 (1d6) negative damage (2d6 (2d6) on a critical failure) and becomes [[fatigued]]. This fatigue ends as soon as the creature eats any food."
- name: "Withering Opportunity"
desc: "⬲ __Trigger__ The meladaemon is attacked by an adjacent creature and the attack misses __Effect__ The meladaemon swipes at the triggering creature, which must immediately attempt a save against the meladaemon's withering touch."
abilities_bot:
- name: "Daemonic Famine"
desc: " ([[disease]]); __Saving Throw__ DC 29 Fortitude. __Stage 1__ carrier (1 day) __Stage 2__ [[enfeebled|enfeebled 1]] (1 day) __Stage 3__ [[enfeebled|enfeebled 2]] (1 day) __Stage 4__ as stage 3 (null) __Stage 5__ [[enfeebled|enfeebled 3]] (1 week)"
- name: "Withering Touch"
desc: " ([[divine]], [[evil]], [[necromancy]]); When the meladaemon hits with a claw [[Strike]] or a creature begins its turn [[grabbed]] by the meladaemon, the creature must attempt a DC 30 Fortitude save. On a failure, the creature takes 1d6 (1d6) negative damage and becomes [[fatigued]]. This fatigue ends when the creature drinks."
speed: 25 feet, fly 50 feet
ac: 31
armorclass:
- name: AC
desc: "31; __Fort__: +23 (1d20+23); __Ref__: +20 (1d20+20); __Will__: +19 (1d20+19);"
hp: 225
health:
- name: HP
desc: "225; __Immunities__ death effects; __Weaknesses__ good 10;"
attacks:
- name: Melee
desc: "⬻ bite +24 ([[evil]], [[magical]], [[reach|reach 10 feet]]); __Damage__ 2d12+13 (2d12+13) plus 1d6 (1d6) evil and daemonic famine"
- name: Melee
desc: "⬻ claw +24 ([[agile]], [[evil]], [[magical]], [[reach|reach 10 feet]]); __Damage__ 2d8+13 (2d8+13) slashing plus 1d6 (1d6) evil, Grab, and withering touch"
spellcasting:
- name: "Divine Innate Spells"
desc: "DC 31; __1st__ [[detect alignment]] good only; at will; __4th__ [[Translocate]] (at will); __5th__ [[Translocate]], [[fear]], [[Force Barrage]] (at will); __6th__ [[phantom pain]];"
sourcebook: "_Bestiary 2_, page 59."
name: Meladaemon
creatures:
- 1: Meladaemon