2.8 KiB
Executable file
2.8 KiB
Executable file
| obsidianUIMode | noteType | aliases | tags | statblock | level | draft | ||
|---|---|---|---|---|---|---|---|---|
| preview | pf2eMonster | Melody On The Wind |
|
inline | 10 | true |
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "B2"
name: "Melody On The Wind"
level: "Creature 10"
alignment: "N"
size: "Huge"
trait_03: "Air"
trait_04: "Elemental"
modifier: 21
perception:
- name: "Perception"
desc: "Perception +21; __darkvision__;"
languages: "Sussuran; "
skills:
- name: "Skills"
desc: "__Acrobatics__: +22 (1d20+22); __Performance__: +22 (1d20+22); __Stealth__: +22 (1d20+22); "
abilityMods: [4, 6, 2, 2, 5, 6]
abilities_mid:
- name: "Hostile Duet"
desc: "⬲ __Trigger__ A [[hostile]] creature within 30 feet creates an effect with the [[auditory]] trait that provides bonuses to itself or its allies __Effect__ The melody on the wind recreates the [[auditory]] effect, gaining the bonuses for itself and its allies as long as the original effect persists."
- name: "Retune"
desc: "⬲ __Trigger__ The melody on the wind is targeted by a spell with the [[auditory]] trait __Effect__ The melody on the wind attempts to counteract the spell. If it succeeds, the spell effect is caught in a blast of wind that sweeps it back to its origin, affecting the caster. Targets of the triggering effect other than the melody on the wind are still affected normally."
abilities_bot:
- name: "Mesmerizing Melody"
desc: "⬻ ([[auditory]], [[concentrate]], [[enchantment]], [[mental]], [[primal]]); The melody on the wind sings in a sonorous chorus. Any creature in a 30-foot emanation must attempt a DC 30 Will save to resist becoming [[fascinated]] by the melody on the wind. A creature that succeeds at its save is temporarily immune for 24 hours.\n__Critical Success__ The creature is unaffected.\n__Success__ The creature is [[fascinated]] for 1 round.\n__Failure__ The creature is [[fascinated]] for 1d4 (1d4) rounds."
- name: "Swiftness"
desc: " The melody on the wind's movement doesn't trigger reactions."
- name: "Elemental, Earth"
desc: " Certain earth elementals manifest as specific types of material, be they boulders, sand, or crystals."
speed: fly 100 feet; swiftness;
ac: 30
armorclass:
- name: AC
desc: "30; __Fort__: +16 (1d20+16); __Ref__: +22 (1d20+22); __Will__: +19 (1d20+19);"
hp: 170
health:
- name: HP
desc: "170; __Immunities__ bleed, poison, paralyzed, sleep;"
attacks:
- name: Melee
desc: "⬻ wind gust +23 ([[agile]], [[finesse]]); __Damage__ 2d10+10 (2d10+10) bludgeoning plus Push"
- name: Ranged
desc: "⬻ solid refrain +23 ([[range|range increment 70 feet]]); __Damage__ 2d8+10 (2d8+10) sonic"
sourcebook: "_Bestiary 2_, page 107."
name: Melody On The Wind
creatures:
- 1: Melody On The Wind