64 lines
1.9 KiB
Markdown
Executable file
64 lines
1.9 KiB
Markdown
Executable file
---
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obsidianUIMode: preview
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noteType: pf2eMonster
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aliases: "Sand Sentry"
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tags:
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- pf2e/creature/type/elemental
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- pf2e/creature/level/6
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statblock: inline
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level: 6
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draft: true
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---
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```statblock
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columns: 2
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forcecolumns: true
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layout: Basic Pathfinder 2e Layout
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source: "B2"
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name: "Sand Sentry"
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level: "Creature 6"
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alignment: "N"
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size: "Medium"
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trait_03: "Earth"
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trait_04: "Elemental"
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modifier: 14
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perception:
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- name: "Perception"
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desc: "Perception +14; __darkvision__, __imprecise [[tremorsense]] 60__;"
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languages: "Petran; "
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skills:
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- name: "Skills"
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desc: "__Acrobatics__: +14 (1d20+14); __Stealth__: +14 (1d20+14), (Stealth: +17 (1d20+17) in sand); "
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abilityMods: [5, 2, 4, 0, 2, 1]
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abilities_mid:
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- name: "Glass Armor"
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desc: " When the sand sentry takes fire or lightning damage, its outer layer of sand fuses into sheets of hardened glass for 1 minute. This increases the sand sentry's AC to 26 and grants it resistance 5 to acid, cold, electricity, fire, force, piercing, and slashing damage. A sand sentry can't use earth glide while glass armor is active."
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abilities_bot:
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- name: "Earth Glide"
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desc: " A living boulder can [[Burrow]] through earthen matter, including rock. When it does so, it moves at its full burrow Speed, leaving no tunnels or signs of its passing."
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- name: "Blinding Sand"
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desc: " When the sand sentry critically hits with a fist [[Strike]], the target is [[blinded]] for 1 round."
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speed: 25 feet, burrow 50 feet; earth glide;
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ac: 24
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armorclass:
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- name: AC
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desc: "24; __Fort__: +16 (1d20+16); __Ref__: +12 (1d20+12); __Will__: +14 (1d20+14);"
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hp: 94
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health:
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- name: HP
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desc: "94; __Immunities__ bleed, poison, paralyzed, sleep;"
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attacks:
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- name: Melee
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desc: "⬻ fist +17 __Damage__ 2d8+8 (2d8+8) bludgeoning plus blinding sand"
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sourcebook: "_Bestiary 2_, page 109."
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```
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```encounter-table
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name: Sand Sentry
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creatures:
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- 1: Sand Sentry
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```
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