66 lines
3.3 KiB
Markdown
Executable file
66 lines
3.3 KiB
Markdown
Executable file
---
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obsidianUIMode: preview
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noteType: pf2eMonster
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aliases: "Specter"
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tags:
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- pf2e/creature/type/undead
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- pf2e/creature/level/7
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statblock: inline
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level: 7
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draft: true
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---
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```statblock
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columns: 2
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forcecolumns: true
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layout: Basic Pathfinder 2e Layout
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source: "B2"
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name: "Specter"
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level: "Creature 7"
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alignment: "LE"
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size: "Medium"
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trait_03: "Incorporeal"
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trait_04: "Undead"
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modifier: 15
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perception:
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- name: "Perception"
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desc: "Perception +15; __darkvision__;"
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languages: "Common, Necril; telepathy 100 feet (with spectral thralls only);"
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skills:
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- name: "Skills"
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desc: "__Acrobatics__: +17 (1d20+17); __Intimidation__: +15 (1d20+15); __Stealth__: +17 (1d20+17); "
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abilityMods: [-5, 6, 4, 0, 4, 4]
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abilities_mid:
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- name: "Frightful Presence"
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desc: " ([[aura]], [[emotion]], [[fear]], [[mental]]); 30 feet, DC 22."
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- name: "Pain Starvation"
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desc: " A specter that goes for more than a month without dealing negative damage to a living humanoid becomes desperate and almost feral. It changes alignment from lawful evil to chaotic evil, loses control of any corrupted thralls it might have, and becomes [[quickened]]. It can use its additional action only to make vile touch [[Strike|Strikes]] against humanoid targets. At the end of any turn in which it deals any amount of negative damage to a living humanoid, it reverts to lawful evil and is no longer [[quickened]], but any thralls it lost control of remain free."
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- name: "Sunlight Powerlessness"
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desc: " A specter caught in sunlight is [[clumsy 2]] and [[Slowed 1|Slowed 2]] for as long as it remains in the sunlight."
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abilities_bot:
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- name: "Spectral Corruption"
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desc: " ([[curse]], [[divine]], [[enchantment]], [[incapacitation]], [[mental]]); When the specter damages a living creature with its vile touch [[Strike]], the specter gains 5 temporary Hit Points and the target creature must attempt a DC 25 Will save to avoid becoming corrupted.\n__Critical Success__ The creature is unaffected and is temporarily immune to spectral corruption for 1 minute.\n__Success__ The creature is [[stupefied|stupefied 2]] for 1 hour.\n__Failure__ The creature succumbs to the corruption and becomes a spectral thrall. The creature is [[controlled]] by the specter, obeying the specter's telepathic or spoken orders, though a spectral thrall does not obey obviously self-destructive orders. It can attempt a new Will save at the end of each of its turns; on a success, it is no longer [[controlled]] by the specter but becomes [[stupefied|stupefied 2]] for 1 hour.\n__Critical Failure__ As failure, but the creature remains a thrall to the specter until the curse is removed or until the specter succumbs to pain starvation; it can't attempt new Will saves to recover on its own. called shiver (Gamemastery Guide"
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speed: fly 40 feet
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ac: 25
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armorclass:
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- name: AC
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desc: "25; __Fort__: +13 (1d20+13); __Ref__: +17 (1d20+17); __Will__: +15 (1d20+15);"
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hp: 95
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health:
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- name: HP
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desc: "95; negative healing; __Immunities__ poison, precision, death effects, disease, paralyzed, unconscious; __Resistances__ all 5 (except force, ghost touch, or positive; double resistance vs. non-magical)"
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attacks:
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- name: Melee
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desc: "⬻ vile touch +18 ([[finesse]]); __Damage__ 6d6 (6d6) negative plus spectral corruption"
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sourcebook: "_Bestiary 2_, page 248."
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```
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```encounter-table
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name: Specter
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creatures:
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- 1: Specter
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```
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