pathfinder2e-notes/content/Mechanics/Bestiary/bestiary-2/undine-hydromancer.md
2024-05-18 23:33:21 +02:00

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obsidianUIMode noteType aliases tags statblock level draft
preview pf2eMonster Undine Hydromancer
pf2e/creature/type/humanoid
pf2e/creature/level/1
inline 1 true
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "B2"
name: "Undine Hydromancer"
level: "Creature 1"
alignment: "CG"
size: "Medium"
trait_03: "Amphibious"
trait_04: "Human"
trait_05: "Humanoid"
trait_06: "Undine"
modifier: 5
perception:
  - name: "Perception"
    desc: "Perception +5;"
languages: "Thalassic, Common; "
skills:
  - name: "Skills"
    desc: "__Arcana__: +3 (1d20+3); __Athletics__: +3 (1d20+3); __Diplomacy__: +7 (1d20+7); __Intimidation__: +7 (1d20+7); __Nature__: +5 (1d20+5); __Survival__: +5 (1d20+5); "
abilityMods: [0, 2, 1, 0, 2, 4]
speed: 25 feet, swim 25 feet

ac: 16
armorclass:
  - name: AC
    desc: "16; __Fort__: +4 (1d20+4); __Ref__: +5 (1d20+5); __Will__: +7 (1d20+7);"
hp: 15
health:
  - name: HP
    desc: "15; "
attacks:
  - name: Melee
    desc: "⬻ dagger +7 ([[agile]], [[finesse]], [[versatile|versatile s]]); __Damage__ 1d4 (1d4) piercing"
  - name: Ranged
    desc: "⬻ dagger +7 ([[agile]], [[thrown|thrown 10 feet]], [[versatile|versatile s]]); __Damage__ 1d4 (1d4) piercing"

spellcasting:
  - name: "Primal Spontaneous Spells"
    desc: "DC 17, attack +9; __Cantrips (1st)__ [[acid splash]], [[detect magic]], [[Know the Way]], [[stabilize]], [[Tangle Vine]]; __1st__ [[create water]], [[heal]], [[hydraulic push]];"
  - name: "Sorcerer Bloodline Spells"
    desc: "DC 17, attack +9, (1 Focus Point); __1st__ [[elemental toss]];"
sourcebook: "_Bestiary 2_, page 203."
name: Undine Hydromancer
creatures:
  - 1: Undine Hydromancer