pathfinder2e-notes/content/Mechanics/Hazards (Rulebooks)/Snowfall.md
2024-05-19 19:25:23 +02:00

972 B
Executable file

title draft noteType aliases foundryId tags Source
Snowfall true hazard Actor.
environmental
Pathfinder GM Core

Snowfall

#Hazard0 #environmental

Stealth DC 6 (trained) Description Loose snow and ice have built up on a high surface, such as a tree branch or a rooftop. Its grip on the surface is tenuous, and it is likely to fall if the surface moves.


Disable DC 19 survival (trained) to safely dislodge the snow, or deal any amount of fire damage to destroy the hazard without triggering it


Snowdrop pf2:r Trigger A creature moves beneath where the snowfall is resting. Effect Ice and snow fall on the triggering creature, dealing dice: 2d6+3 bludgeoning damage (DC 18 reflex save) and soaking their clothing. Until they change into fresh clothing or spend at least an hour in an area of normal or higher temperature, they treat cold environments as one step colder (for example, mild cold as severe cold).