pathfinder2e-notes/content/mechanics/spells/Spells/Cantrips/Warp Step.md
2026-01-10 22:43:38 +01:00

933 B

name alias tags level school type traditions time pf2etime source traits components
Warp Step Warp Step
pf2e/spell
pf2e/spell/cantrip_1
pf2e/school/conjuration
pf2e/spelltype/utility
pf2e/tradition/arcane
pf2e/tradition/occult
1 conjuration utility
arcane
occult
2 actions *⬺{ .Pathfinder }* Pathfinder Dark Archive
common
cantrip
conjuration
somatic
verbal

=this.name

==cantrip== | ==conjuration==

Source =this.source
Traditions =this.traditions
Cast =this.time | =this.components


When you walk, the earth warps beneath your feet-your steps extend, distance contracts, and everything is just a little bit closer. You gain a +5-foot status bonus to your Speed until the end of your turn. You then Stride twice. You can use warp step to Burrow, Climb, Fly, or Swim instead of Stride if you have the corresponding movement type.