pathfinder2e-notes/content/mechanics/spells/Spells/Level 1/Shockwave.md
2026-01-10 22:43:38 +01:00

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---
name: Shockwave
alias: Shockwave
tags:
- pf2e/spell
- pf2e/spell/level_1
- pf2e/school/evocation
- pf2e/spelltype/save
- pf2e/tradition/arcane
- pf2e/tradition/primal
level: 1
school: evocation
type: save
traditions: [arcane, primal]
deities: Ayrzul, Ragdya, Yamatsumi
spelllist: elemental
time: 2 actions
pf2etime: "*⬺{ .Pathfinder }*"
area: 15-foot cone
source: "Pathfinder Lost Omens: Gods & Magic"
save: reflex
basic: false
traits:
- common
- earth
- evocation
components:
- somatic
- verbal
---
# `=this.name`
==earth== | ==evocation==
*Source* `=this.source`
**Traditions** `=this.traditions`
**Deities** `=this.deities`
**Spell List** `=this.spelllist`
**Cast** `=this.time` | `=this.components`
**Area** `=this.area`
**Saving Throw** `=this.save`
***
You create a wave of energy that ripples through the earth. Terrestrial creatures in the affected area must attempt a Reflex save to avoid stumbling as the shockwave shakes the ground.
**Critical Success** The creature is unaffected.
**Success** The creature is [[Flat-Footed]] until the start of its next turn.
**Failure** The creature falls [[Prone]].
**Critical Failure** As failure, plus the creature takes 1d6 damage.
**Heightened (+1)** The area increases by 5 feet (to a 20-foot cone at 2nd level, and so on).