44 lines
1.5 KiB
Markdown
44 lines
1.5 KiB
Markdown
---
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name: Swampcall
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alias: Swampcall
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tags:
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- pf2e/spell
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- pf2e/spell/level_1
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- pf2e/school/transmutation
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- pf2e/spelltype/save
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- pf2e/tradition/primal
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level: 1
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school: transmutation
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type: save
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traditions: [primal]
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time: 2 actions
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pf2etime: "*⬺{ .Pathfinder }*"
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range: 30 feet
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area: 10-foot burst
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source: "Pathfinder #171: Hurricane's Howl"
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duration: 1 minute
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save: reflex
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basic: false
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traits:
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- uncommon
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- earth
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- transmutation
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components:
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- somatic
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- verbal
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---
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# `=this.name`
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==uncommon== | ==earth== | ==transmutation==
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*Source* `=this.source`
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**Traditions** `=this.traditions`
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**Cast** `=this.time` | `=this.components`
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**Range** `=this.range`; **Area** `=this.area`
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**Saving Throw** `=this.save`; **Duration** `=this.duration`
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***
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You call upon the spirits of the soil to twist and churn, transforming the terrain in the targeted area into a sodden mess. The area becomes difficult terrain. Creatures in the area when you Cast this Spell must attempt a Reflex saving throw.
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**Success** The creature is unaffected.
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**Failure** The creature sinks partially into the mud. The creature takes a -10-foot circumstance penalty to its Speeds (except for its swim Speed, if any) and becomes [[Flat-Footed]]. These effects last until the creature leaves the area or until the end of its next turn, whichever comes first.
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**Critical Failure** As failure, but the penalty to Speeds (except Swim speed) is -15 feet.
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**Heightened (3rd)** The range increases to 60 feet, and the area increases to a 20-foot burst.
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