pathfinder2e-notes/content/mechanics/spells/Spells/Level 10/Primal Phenomenon.md
2026-01-10 22:43:38 +01:00

1.3 KiB

name alias tags level school type traditions time pf2etime source traits components
Primal Phenomenon Primal Phenomenon
pf2e/spell
pf2e/spell/level_10
pf2e/school/divination
pf2e/spelltype/utility
pf2e/tradition/primal
10 divination utility
primal
3 actions *⬽{ .Pathfinder }* Pathfinder Core Rulebook
common
divination
material
somatic
verbal

=this.name

==divination==

Source =this.source
Traditions =this.traditions
Cast =this.time | =this.components


You request a direct intercession from the natural world. Nature always refuses unnatural requests and might grant a different request (potentially more powerful or better fitting its character) than the one you asked for. A primal phenomenon spell can do any of the following things.

Duplicate any spell from the primal spell list of 9th level or lower to which you have access.

Duplicate any spell from another spell list of 7th level or lower. It must be common or you must have access.

Produce any effect whose power level is in line with the above effects. Reverse certain effects that refer to the Wish spell.

At the GM's discretion, you can try to use primal phenomenon to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.